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Final Lap [a] is a 1987 racing simulation video game developed and published by Namco. [1] Atari Games published the game in the United States in 1988. It was the first game to run on Namco's then-new System 2 hardware and is a direct successor to Namco's Pole Position (1982) and Pole Position II (1983).
Final Lap R (ファイナルラップR, Fainaru Rappu Āru) is a racing arcade game which was released by Namco in 1993. It is the fifth and final game in the Final Lap series, and was licensed by FOCA to Fuji Television (as shown on its title screen).
Final Lap 3 (ファイナルラップ3, Fainaru Rappu Tsurī), as the name suggests, is the third title in the Final Lap series, released worldwide by Namco in 1992; like its precursors (as well as Four Trax, and Suzuka 8 Hours), it runs on Namco System 2 hardware, and allows up to eight players to play simultaneously when four two-player cabinets are linked together.
Final Lap Twin (ファイナルラップツイン, Fainaru Rappu Tsuin) is a hybrid racing/role-playing game developed by Nova and published by Namco.Released for the Japanese PC Engine in 1989 and the North American TurboGrafx-16 in 1990, it is a spin-off to the 1987 arcade game Final Lap.
Articles relating to the Pole Position and Final Lap video game series by Namco and their adaptations. The original Pole Position spawned ports, sequels, and a Saturday morning cartoon, although the cartoon has little in common with the game. The game established the conventions of the racing game genre and its success inspired numerous imitators.
The game ends when the player either runs out of time during the qualifying lap or the race, or completes the final lap. The player earns bonus points for every car passed, and an additional bonus for any time left on the clock. Pole Position was the first racing video game to feature a track based on a real racing circuit.
In Japan, the arcade magazine Game Machine reported that Final Lap 2 was the top-earning upright/cockpit arcade game of September 1990. [3] It went on to be Japan's highest-grossing dedicated arcade cabinet of 1991, [4] and third highest-grossing overall arcade game of the year (below Street Fighter II and Final Fight). [5]
The game was discussed briefly in the House of Commons of the United Kingdom after the issue was brought to the attention of MP Keith Vaz, a longtime opponent of violence in video games, with fellow Labour Party politician Tom Watson arguing that the level was "no worse than scenes in many films and books" and criticising Vaz for "collaborating ...