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  2. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    The loop counter is used to decide when the loop should terminate and for the program flow to continue to the next instruction after the loop. A common identifier naming convention is for the loop counter to use the variable names i, j, and k (and so on if needed), where i would be the most outer loop, j the next inner loop, etc. The reverse ...

  3. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.

  4. List of problems in loop theory and quasigroup theory

    en.wikipedia.org/wiki/List_of_problems_in_loop...

    Comments: The former has been solved by Rajah and Chee (2011) where they showed that for distinct odd primes p 1 < ··· < p m < q < r 1 < ··· < r n, all Moufang loops of order p 1 2 ···p m 2 q 3 r 1 2 ···r n 2 are groups if and only if q is not congruent to 1 modulo p i for each i.

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Alternatives to multilevel breaks include single breaks, together with a state variable which is tested to break out another level; exceptions, which are caught at the level being broken out to; placing the nested loops in a function and using return to effect termination of the entire nested loop; or using a label and a goto statement.

  6. Causal loop diagram - Wikipedia

    en.wikipedia.org/wiki/Causal_loop_diagram

    To determine if a causal loop is reinforcing or balancing, one can start with an assumption, e.g. "Variable 1 increases" and follow the loop around. The loop is: reinforcing if, after going around the loop, one ends up with the same result as the initial assumption. balancing if the result contradicts the initial assumption.

  7. Loop-erased random walk - Wikipedia

    en.wikipedia.org/wiki/Loop-erased_random_walk

    Let T be some stopping time for R. Then the loop-erased random walk until time T is LE(R([1,T])). In other words, take R from its beginning until T — that's a (random) path — erase all the loops in chronological order as above — you get a random simple path. The stopping time T may be fixed, i.e. one may perform n steps and then loop-erase.

  8. Nested loop join - Wikipedia

    en.wikipedia.org/wiki/Nested_loop_join

    algorithm nested_loop_join is for each tuple r in R do for each tuple s in S do if r and s satisfy the join condition then yield tuple <r,s> This algorithm will involve n r *b s + b r block transfers and n r +b r seeks, where b r and b s are number of blocks in relations R and S respectively, and n r is the number of tuples in relation R.

  9. R-loop - Wikipedia

    en.wikipedia.org/wiki/R-loop

    Schematic representation of factors promoting R-loop formation and stabilization. An R-loop is a three-stranded nucleic acid structure, composed of a DNA:RNA hybrid and the associated non-template single-stranded DNA. R-loops may be formed in a variety of circumstances and may be tolerated or cleared by cellular components.