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  2. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.

  3. Category:Video game soundtracks - Wikipedia

    en.wikipedia.org/.../Category:Video_game_soundtracks

    Video games with custom soundtrack support (1 C, 90 P) Pages in category "Video game soundtracks" The following 107 pages are in this category, out of 107 total.

  4. Category : Video games with custom soundtrack support

    en.wikipedia.org/wiki/Category:Video_games_with...

    Pages in category "Video games with custom soundtrack support" The following 90 pages are in this category, out of 90 total. This list may not reflect recent changes .

  5. List of video game soundtracks considered the best - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game...

    Video game soundtracks considered the best Year Game Lead composer(s) Notes Ref. 1985 Super Mario Bros. Koji Kondo: The Super Mario Bros. theme was the first musical piece from a video game to be inducted into the Library of Congress's National Recording Registry. [1] [A] 1988 Mega Man 2: Takashi Tateishi [B] 1989 Tetris: Hirokazu Tanaka: Game ...

  6. Chiptune - Wikipedia

    en.wikipedia.org/wiki/Chiptune

    The first video game to use a continuous background soundtrack was Tomohiro Nishikado's 1978 release Space Invaders, which had four simple chromatic descending bass notes repeating in a loop, though it was dynamic and interacted with the player, increasing pace as the enemies descended on the player. [21]

  7. Category:Video game music - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_music

    Video game soundtracks (3 C, 107 P) Pages in category "Video game music" The following 7 pages are in this category, out of 7 total.

  8. Comparison of analog and digital recording - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_analog_and...

    The frequency response for a conventional LP player might be 20 Hz to 20 kHz, ±3 dB. The low-frequency response of vinyl records is restricted by rumble noise (described above), as well as the physical and electrical characteristics of the entire pickup arm and transducer assembly. The high-frequency response of vinyl depends on the cartridge.

  9. Frequency (video game) - Wikipedia

    en.wikipedia.org/wiki/Frequency_(video_game)

    In the game, a player portrays a virtual avatar called a "FreQ", and travels down an octagonal tunnel, with each wall containing a musical track. These tracks contain sequences of notes . As the player hits buttons corresponding to the note placement on the track, the "sonic energy" from within is released and the music plays.