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Recording studios use partitions and fabric screens to reduce microphone bleed. Spill (also known as bleed [1] and leakage [2]) is the occurrence in sound recording (particularly in close miking) and live sound mixing whereby sound is picked up by a microphone from a source other than that which is intended. Spill is usually seen as a problem ...
Digital room correction may involve minimum phase algorithms, to maintain wavefront coherence over the intended frequency range.. The use of analog filters, such as equalizers, to normalize the frequency response of a playback system has a long history; however, analog filters are very limited in their ability to correct the distortion found in many rooms.
The typical recording studio consists of a room called the "studio" or "live room" equipped with microphones and mic stands, where instrumentalists and vocalists perform; and the "control room", where audio engineers, sometimes with record producers, as well, operate professional audio mixing consoles, effects units, or computers with ...
A talkback microphone in a recording studio. In sound recording, a talkback system is the intercom used in recording studios and production control rooms (PCRs) in television studios to enable personnel to communicate with people in the recording area or booth.
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The technique of ending a spoken or musical recording by fading out the sound goes back to the earliest days of recording. In the era of mechanical (pre-electrical) recording, this could only be achieved by either moving the sound source away from the recording horn, or by gradually reducing the volume at which the performer(s) were singing ...
Mumble uses the low-latency audio codec Opus as of version 1.2.4, [8] the codec that succeeds the previous defaults Speex and CELT.This and the rest of Mumble's design allow for low-latency communication, meaning a shorter delay between when something is said on one end and when it's heard on the other.
In both recording and in live musical sound reinforcement, the key to noise minimisation is headroom. Headroom can be used either to reduce distortion and audio feedback by keeping signal levels low, [ 99 ] [ 100 ] or to reduce interference , both from outside sources and from the Johnson–Nyquist noise produced in the equipment, by keeping ...