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Cluedo (/ ˈ k l uː d oʊ /), known as Clue in North America, is a murder mystery game for three to six players (depending on editions) that was devised in 1943 by British board game designer Anthony E. Pratt. The game was first manufactured by Waddingtons in the United Kingdom in 1949.
The show's earlier episodes, with a top payout of just over $4,000, were on par with Game Show Network's earlier original programs (through 2002) – although these increased to a more respectable $10,000 range by the end of the run; despite the low clue amounts, some contestants won five-figure sums in the main game alone (for example ...
In Clue Mysteries, he is known as Miles and is an occasional theft victim. Mrs. Meadow-Brook - Wife of the deceased Mr. Meadow-Brook. In Clue Mysteries, she is known as Jane. She is also a playable character in the 2006 Clue DVD game. Prince Azure - An "aristocratic" art and arms dealer. In Clue Mysteries, he is known as Philippe.
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The Clue DVD Game is not the first Clue game to include an interactive component. It was preceded by a Parker Brothers game called the Clue VCR Mystery Game, which is now out-of-print and collectible. This precursor to the Clue DVD Game saw some popularity because it spawned a sequel, called Clue II Murder in Disguise - A VCR Mystery Game.
148apps gave the game 4 out of 5 stars: "Albeit quite different from the traditional Clue board game experience, this app is an excellent mystery solving puzzler. For any fan of murder mysteries, even lovers of the original Clue board game, Clue for the iPhone is a great addition to the app inventory". [9]
An enemy piece is a piece in the same army or set of pieces controlled by the opponent; or, in a multiplayer game, a piece controlled by the partner of an opponent. Engine-building A board game genre and gameplay mechanic that involves adding and modifying combinations of abilities or resources to assemble a virtuous circle of increasingly ...
An American-style 15×15 crossword grid layout. A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one ...