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  2. Tic-tac-toe variants - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe_variants

    A complete game of Notakto, a misère variant of the game. Tic-tac-toe is an instance of an m,n,k-game, where two players alternate taking turns on an m×n board until one of them gets k in a row. [1] Harary's generalized tic-tac-toe is an even broader generalization. The game can also be generalized as a n d game. [2]

  3. Tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe

    Other variations of tic-tac-toe include: 3-dimensional tic-tac-toe on a 3×3×3 board. In this game, the first player has an easy win by playing in the centre if 2 people are playing. One can play on a board of 4x4 squares, winning in several ways. Winning can include: 4 in a straight line, 4 in a diagonal line, 4 in a diamond, or 4 to make a ...

  4. Category:Tic-tac-toe variants - Wikipedia

    en.wikipedia.org/wiki/Category:Tic-tac-toe_variants

    This is the category for all variants of the game tic-tac-toe. Pages in category "Tic-tac-toe variants" The following 9 pages are in this category, out of 9 total. ...

  5. Notakto - Wikipedia

    en.wikipedia.org/wiki/Notakto

    Notakto is a tic-tac-toe variant, also known as neutral or impartial tic-tac-toe. [1] [2] The game is a combination of the games tic-tac-toe and Nim, [1] [3] played across one or several boards with both of the players playing the same piece (an "X" or cross).

  6. Ultimate tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Ultimate_tic-tac-toe

    Super tic-tac-toe is significantly more complex than most other variations of tic-tac-toe, as there is no clear strategy to playing. This is because of the complicated game branching in this game. Even though every move must be played in a small board, equivalent to a normal tic-tac-toe board, each move must take into account the larger board ...

  7. Order and Chaos - Wikipedia

    en.wikipedia.org/wiki/Order_and_Chaos

    Order and Chaos is a variant of the game tic-tac-toe on a 6×6 gameboard. It was invented by Stephen Sniderman and introduced by him in Games magazine in 1981. [1] The player Order strives to create a five-in-a-row of either Xs or Os. The opponent Chaos endeavors to prevent this.

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