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  2. Kids Code Jeunesse - Wikipedia

    en.wikipedia.org/wiki/Kids_Code_Jeunesse

    Kids Code Jeunesse (KCJ) is a Canadian (not for profit) organization based in Montreal, Quebec, which helps children in Canada have an opportunity to learn computational thinking through code. [ 1 ] [ 2 ] [ 3 ] The organization was founded in 2013.

  3. ScratchJr - Wikipedia

    en.wikipedia.org/wiki/ScratchJr

    ScratchJr is a visual programming language designed to introduce programming skills to children ages 5–7. The app is considered an introductory programming language. [1] It is available as a free app for iOS, Android and Chromebook. ScratchJr is a derivative of the Scratch language, which has been used by over 10 million people worldwide.

  4. Swift Playgrounds - Wikipedia

    en.wikipedia.org/wiki/Swift_Playgrounds

    The app was presented as a teaching tool for students, introducing the core concepts of coding using an interactive environment designed for touch. [15] The application's name is an apparent reference to Xcode's earlier Playgrounds feature, introduced in 2014.

  5. Tynker - Wikipedia

    en.wikipedia.org/wiki/Tynker

    Tynker is an educational programming platform, like Scratch, to help children learn coding skills, including game design, web design, animation and robotics. It includes courses in Minecraft Modding, Minecraft Game Design, Creative Coding, Python and CSS.

  6. CodeMonkey (software) - Wikipedia

    en.wikipedia.org/wiki/CodeMonkey_(software)

    CodeMonkey is an educational computer coding environment that allows beginners to learn computer programming concepts and languages. [2] [3] [4] CodeMonkey is intended for students ages 6–14. Students learn text-based coding on languages like Python, Blockly and CoffeeScript, as well as learning the fundamentals of computer science and math. [5]

  7. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.

  8. Code.org - Wikipedia

    en.wikipedia.org/wiki/Code.org

    By 2014, Code.org had launched computer courses in thirty US school districts to reach about 5% of all the students in US public schools (about two million students), [46] and by 2015, Code.org had trained about 15,000 teachers to teach computer sciences, able to reach about 600,000 new students previously unable to learn computer coding, with ...

  9. Code Ninjas - Wikipedia

    en.wikipedia.org/wiki/Code_Ninjas

    Code Ninjas is a for-profit educational organization specializing in teaching coding to kids, and is the largest kids coding franchise in the world with over 400 locations open and operating in three countries. [1] It is headquartered in Pearland, Texas. [2] It was founded by David Graham in 2016, inspired by watching his son learn Tae Kwon Do. [3]

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