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Promoted by Sony Online as EverQuest's "first download-only extension", it was the first EverQuest content expansion available almost exclusively from Sony Online's direct purchase and download service. Due to overwhelming demand, a limited number of CDs were made available to retailers after the product release date.
After these side projects, the first proper sequel was released in late 2004, titled simply EverQuest II. [24] The game is set 500 years after the original. EverQuest II faced severe competition from Blizzard's World of Warcraft, which was released at virtually the same time and quickly grew to dominate the MMORPG genre.
Árvakr and Alsviðr, horses that pull Sól's chariot [1] Blóðughófi, Freyr's horse [2] Falhófnir, a horse of the gods [3] Glað, a horse of the gods [4] Glær, a horse listed in both the Grímnismál and Gylfaginning [5] Grani, the horse of Sigurð [6] Gulltoppr, the horse of Heimdallr [7] Gyllir, a horse whose name translates to "the ...
Arvak, a skeletal horse with blue flames in The Elder Scrolls V: Skyrim, obtained after completing the "Soul Cairn Horse Quest" "The Boss's Horse", an Andalusian horse who appears in Metal Gear Solid 3: Snake Eater, in Metal Gear Solid 4: Guns of the Patriots (as a painting), and in Metal Gear Solid: Peace Walker as the temporary steed of Big Boss
The armor was invulnerable against fire, water and weapons. (Persian mythology) Golden Coat of Chainmail, part of Fafnir's treasure which Sigurd took after he slew the dragon. (Norse mythology) Green Armor, protects the wearer from physical injuries. (Arthurian legend) Kavacha, the armor of Karna that was granted to him by his father Surya at birth
An advertisement for Marvel's Epic Collection. The Epic Collection is an ongoing line of color trade paperbacks that republish Marvel comics in a uniform trade dress. . Announced in April 2013, their stated intention was to collect entire runs of characters or titles as "big fat collections with the best price we can maintain", [1] in similar manner to the discontinued black-and-white Essentia
The Horses of Neptune, illustration by Walter Crane, 1893.. Horse symbolism is the study of the representation of the horse in mythology, religion, folklore, art, literature and psychoanalysis as a symbol, in its capacity to designate, to signify an abstract concept, beyond the physical reality of the quadruped animal.
Chanfron, Gaya confederacy Renaissance Italian horse armor c. 1575, showing the chanfron protecting the horse's head, with small rondel and spike. Cleveland Museum of Art, Cleveland OH A chanfron made in Italy in the early 16th century Fragments of a set of armour with a criniere (protecting neck), peytral (protecting chest) and the croupiere (protecting hind quarters).