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The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment.Set four years after The Last of Us (2013), the game focuses on two playable characters in a post-apocalyptic United States whose lives intertwine: Ellie, who sets out in revenge for a murder, and Abby, a soldier who becomes involved in a conflict between her militia ...
The Last of Us is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. The Last of Us is played from a third-person perspective.
The Last of Us is an action-adventure video game series and media franchise created by Naughty Dog and published by Sony Interactive Entertainment. [a] The series is set in a post-apocalyptic United States ravaged by cannibalistic humans infected by a mutated fungus in the genus Cordyceps.
The world of “The Last of Us” just got its first major clue as to how Ellie, played by Bella Ramsey in HBO’s hit adaptation, became immune to the deadly cordyceps fungus. And, in a […]
Sunday's seventh episode introduces Ellie's best friend Riley, played by Storm Reid — and she has a fascinating origin story in her own right. 'The Last of Us' finally gives viewers Ellie's ...
Ashley Johnson, who plays Anna in 'The Last of Us' TV season finale, originated the Ellie role in the video game franchise. She discussed the HBO series.
The Last of Us is an American post-apocalyptic drama television series created by Craig Mazin and Neil Druckmann for HBO.Based on the video game franchise developed by Naughty Dog, the series is set twenty years into a pandemic caused by a mass fungal infection, which causes its hosts to transform into zombie-like creatures and causes the collapse of society.
The concept for Ellie began with an unused idea for Uncharted 2: Among Thieves (2009). Neil Druckmann and Bruce Straley, directors of The Last of Us (2013), conceived a sequence with a mute female character who would accompany Uncharted protagonist Nathan Drake; Druckmann felt this would create a "beautiful" relationship through gameplay alone. [12]