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In computer programming, a bitwise rotation, also known as a circular shift, is a bitwise operation that shifts all bits of its operand. Unlike an arithmetic shift , a circular shift does not preserve a number's sign bit or distinguish a floating-point number 's exponent from its significand .
Right rotations (and left) are order preserving in a binary search tree; it preserves the binary search tree property (an in-order traversal of the tree will yield the keys of the nodes in proper order). AVL trees and red–black trees are two examples of binary search trees that use a right rotation. A single right rotation is done in O(1 ...
The rotation distance between any two binary trees with the same number of nodes is the minimum number of rotations needed to transform one into the other. With this distance, the set of n -node binary trees becomes a metric space : the distance is symmetric, positive when given two different trees, and satisfies the triangle inequality .
A bitwise AND is a binary operation that takes two equal-length binary representations and performs the logical AND operation on each pair of the corresponding bits. Thus, if both bits in the compared position are 1, the bit in the resulting binary representation is 1 (1 × 1 = 1); otherwise, the result is 0 (1 × 0 = 0 and 0 × 0 = 0).
It can also be described as the shortest path distance in a rotation graph, a graph that has a vertex for each binary tree on a given left-to-right sequence of nodes and an edge for each rotation between two trees. [2] This rotation graph is exactly the graph of vertices and edges of an associahedron. [3]
CORDIC (coordinate rotation digital computer), Volder's algorithm, Digit-by-digit method, Circular CORDIC (Jack E. Volder), [1] [2] Linear CORDIC, Hyperbolic CORDIC (John Stephen Walther), [3] [4] and Generalized Hyperbolic CORDIC (GH CORDIC) (Yuanyong Luo et al.), [5] [6] is a simple and efficient algorithm to calculate trigonometric functions, hyperbolic functions, square roots ...
Let P and Q be two sets, each containing N points in .We want to find the transformation from Q to P.For simplicity, we will consider the three-dimensional case (=).The sets P and Q can each be represented by N × 3 matrices with the first row containing the coordinates of the first point, the second row containing the coordinates of the second point, and so on, as shown in this matrix:
The two basic types are the arithmetic left shift and the arithmetic right shift. For binary numbers it is a bitwise operation that shifts all of the bits of its operand; every bit in the operand is simply moved a given number of bit positions, and the vacant bit-positions are filled in.