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It is an open-source software project that aims to simplify the installation of other open source software. [5] It is similar in function to Fink and the BSD ports collections . MacPorts supports universal binaries for PowerPC, Intel-based, [ 6 ] and Apple silicon versions of macOS , [ 7 ] [ 8 ] but migrating from a PowerPC installation of ...
pkg-config is software development tool that queries information about libraries from a local, file-based database for the purpose of building a codebase that depends on them. . It allows for sharing a codebase in a cross-platform way by using host-specific library information that is stored outside of yet referenced by the codeba
Xcode 3.1 was an update release of the developer tools for Mac OS X, and was the same version included with the iPhone SDK. It could target non-Mac OS X platforms, including iPhone OS 2.0. It included the GCC 4.2 and LLVM GCC 4.2 compilers. Another new feature since Xcode 3.0 is that Xcode's SCM support now includes Subversion 1.5.
Users invoke a language-specific driver program (gcc for C, g++ for C++, etc.), which interprets command arguments, calls the actual compiler, runs the assembler on the output, and then optionally runs the linker to produce a complete executable binary.
install: Copies files and set attributes ln: Creates a link to a file ls: Lists the files in a directory mkdir: Creates a directory mkfifo: Makes named pipes (FIFOs) mknod: Makes block or character special files: mktemp: Creates a temporary file or directory mv: Moves files or rename files realpath: Returns the resolved absolute or relative ...
General Computer Corporation (GCC), later GCC Technologies, was an American hardware and software company formed in 1981 by Doug Macrae, John Tylko, [1] and Kevin Curran. The company began as a video game developer and created the arcade games Ms. Pac-Man (1982) in-house for Bally MIDWAY and Food Fight (1983) as well as designing the hardware for the Atari 7800 console and many of its games.
Macintosh Programmer's Workshop (MPW) is a software development environment for the Classic Mac OS operating system, written by Apple Computer.For Macintosh developers, it was one of the primary tools for building applications for System 7.x and Mac OS 8.x and 9.x.
QB64 (originally QB32) [1] is a self-hosting BASIC compiler for Microsoft Windows, Linux and Mac OS X, designed to be compatible with Microsoft QBasic and QuickBASIC. QB64 is a transpiler to C++, which is integrated with a C++ compiler to provide compilation via C++ code and GCC optimization. [2]