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  2. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  3. CPU time - Wikipedia

    en.wikipedia.org/wiki/CPU_time

    CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.

  4. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The useful work that can be done with any computer depends on many factors besides the processor speed. These factors include the instruction set architecture, the processor's microarchitecture, and the computer system organization (such as the design of the disk storage system and the capabilities and performance of other attached devices), the efficiency of the operating system, and the high ...

  5. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Gibson divided computer instructions into 12 classes, based on the IBM 704 architecture, adding a 13th class to account for indexing time. Weights were primarily based on analysis of seven scientific programs run on the 704, with a small contribution from some IBM 650 programs.

  6. Round-robin scheduling - Wikipedia

    en.wikipedia.org/wiki/Round-robin_scheduling

    Round-robin algorithm is a pre-emptive algorithm as the scheduler forces the process out of the CPU once the time quota expires. For example, if the time slot is 100 milliseconds, and job1 takes a total time of 250 ms to complete, the round-robin scheduler will suspend the job after 100 ms and give other jobs their time on the CPU.

  7. Comparison of instruction set architectures - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instruction...

    An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture.A realization of an ISA is called an implementation.An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware.

  8. Process management (computing) - Wikipedia

    en.wikipedia.org/wiki/Process_management_(computing)

    t i (processor) is the time process i spends using the CPU, and t i (execution) is the total execution time for the process; i.e. the time for CPU cycles plus I/O cycles to be carried out (executed) until completion of the process. In fact, usually, the sum of all the processor time, used by N processes, rarely exceeds a small fraction of the ...

  9. Iron law of processor performance - Wikipedia

    en.wikipedia.org/wiki/Iron_law_of_processor...

    The performance of a processor is the time it takes to execute a program: .This can be further broken down into three factors: [4] Selection of an instruction set architecture affects , whereas is largely determined by the manufacturing technology.