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Memory-mapped I/O is preferred in IA-32 and x86-64 based architectures because the instructions that perform port-based I/O are limited to one register: EAX, AX, and AL are the only registers that data can be moved into or out of, and either a byte-sized immediate value in the instruction or a value in register DX determines which port is the source or destination port of the transfer.
The main difference between System V shared memory (shmem) and memory mapped I/O (mmap) is that System V shared memory is persistent: unless explicitly removed by a process, it is kept in memory and remains available until the system is shut down. mmap'd memory is not persistent between application executions (unless it is backed by a file).
It is the fastest and most flexible cache organization that uses an associative memory. The associative memory stores both the address and content of the memory word. [further explanation needed] In the boot process of some computers, a memory map may be passed on from the firmware to instruct an operating system kernel about memory layout. It ...
Memory-mapped I/O, an alternative to port I/O; a communication between CPU and peripheral device using the same instructions, and same bus, as between CPU and memory; Virtual memory, technique which gives an application program the impression that it has contiguous working memory, while in fact it is physically fragmented and may even overflow ...
In the case of operating systems that support virtual memory, the loader may not actually copy the contents of executable files into memory, but rather may simply declare to the virtual memory subsystem that there is a mapping between a region of memory allocated to contain the running program's code and the contents of the associated ...
Special function registers are in the upper area of addressable memory, from address 0x80 to 0xFF. This area of memory cannot be used for data or program storage, but is instead a series of memory-mapped ports and registers. All port input and output can therefore be performed by memory move operations on specified addresses in the SFR region.
Bank select switch on Cromemco memory board was used to map the memory into one or more of eight distinct 64 KB banks. [7] Processors with 16-bit addressing (8080, Z80, 6502, 6809, etc.) commonly used in early video game consoles and home computers can directly address only 64 KB. Systems with more memory had to divide the address space into a ...
Later-model PDP-11 processors include memory management to support virtual addressing. The physical address space was extended to 18 or 22 bits, hence allowing up to 256 KB or 4 MB of RAM. The logical address space (that is, the address space available at any moment without changing the memory mapping table) remains limited to 16 bits.