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An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Machine Manufacturers Association (JAMMA) wiring standard. [ 1 ]
Originally these consoles came with a grey power supply and spring-loaded joysticks, which differed slightly from the later models. [7] Due to the generally higher quality parts and components that are used in these early models, collectors and enthusiasts claim that the Heavy Sixers have superior color to the subsequent 4 switch and Light ...
JAMMA introduced the standard in 1985; by the 1990s, most new arcade games were built to JAMMA specifications. As the majority of arcade games were designed in Japan at this time, JAMMA became the de facto standard internationally. Before the JAMMA standard, most arcade PCBs, wiring harnesses, and power supplies were custom-built. When an old ...
Arcade system boards (8 C, 20 P) P. Pinball platforms (3 P) Pages in category "Arcade hardware" The following 9 pages are in this category, out of 9 total.
Advanced Control Pad - joypad with auto-fire (Mad Catz) Angler - optional "stick" in D-pad (Beeshu) asciiGrip - normal joypad for single-handed use (ASCII)
Nagai has stated that Hang-On and Out Run helped to pull the arcade game market out of the 1983 downturn and created new genres of video games. [4] In terms of arcades, Sega is the world's most prolific arcade game producer, having developed more than 500 games, 70 franchises, and 20 arcade system boards since 1981.
A leverless arcade controller, also called a called a "Hit Box", named after the same the company that produced the first commercially available leverless devices, [11] is a type of controller that has the layout of an arcade stick for its attack buttons but replaces the joystick lever with four buttons that control up, down, left and right.
It was the successor to their previous CP System, CP System Dash and Capcom Power System Changer arcade hardware and was succeeded by the CP System III hardware in 1996, of which the CPS-2 would outlive by over four years. The arcade system had new releases for it until the end of 2003, ending with Hyper Street Fighter II. Technical support for ...
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