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  2. The White Box - Wikipedia

    en.wikipedia.org/wiki/The_White_Box

    Jeremy Holcomb was professor of game design at the DigiPen Institute of Technology, when he wrote his thoughts and ideas with his years of experience of game design as The White Box Essays. [1] Jeff Tidball was the co-founder of Gameplaywright and chief operating officer for Atlas Games , and he convinced Holcomb to publish his idea through ...

  3. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  4. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

  5. Wikipedia:WikiProject College football/Write a football game ...

    en.wikipedia.org/.../Write_a_football_game_summary

    Game summaries are helpful in team, season, and even conference articles. An article about a single game (such as 1939 Waynesburg vs. Fordham football game is a different beast. This essay walks through the process of creating easy and short game summaries. More complex summaries abound and new "standards" arise from time to time through the ...

  6. Twine (software) - Wikipedia

    en.wikipedia.org/wiki/Twine_(software)

    Twine emphasizes the visual structure of hypertext, and does not require knowledge of a programming language as many other game development tools do. [5] It is regarded as a tool which can be used by anyone interested in interactive fiction and experimental games. [5] [6]

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  8. Wikipedia:Writing articles on video game genres - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Writing_articles...

    Still, a list of games may provide a good starting point for writing a "history" section. Organize the list of games into chronological order, and try to determine how each game helped define the genre's gameplay conventions. Identify games that represent turning points in the genre's history.

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