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  2. Fast chess - Wikipedia

    en.wikipedia.org/wiki/Fast_chess

    The World Chess Federation (FIDE) divides time controls for chess into "classical" time controls, and the fast chess time controls.As of July 2014, for master-level players (with an Elo of 2400 or higher) the regulations state that at least 120 minutes per player (based on a 60-move game) must be allocated for a game to be rated on the "classical" list; [3] for lower-rated players, this can be ...

  3. Rules of chess - Wikipedia

    en.wikipedia.org/wiki/Rules_of_chess

    The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game . Each player controls sixteen pieces of six types on a chessboard .

  4. Wikipedia:WikiProject Chess - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:WikiProject_Chess

    I am interested in the chess history and chess openings and techniques. In terms of ratings I play mostly on chess.com and have a 1800+ rapid rating, 1700+ blitz rating and 1750+ bullet rating, although o sometimes play on lichess for blitz and bullet time controls and I am around 1900 for bullet and 2100 for Blitz.

  5. Play Chess Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/chess

    Chess. Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and computer opponents from beginner to expert!

  6. Chess opening theory table - Wikipedia

    en.wikipedia.org/wiki/Chess_Opening_Theory_Table

    Chess opening theory books that provide these tables are usually quite large and difficult for beginners to use. Because the table entries typically do not include the themes or goals involved in a given line, beginners will either try to memorize the tables or simply drown in the detail.

  7. First-move advantage in chess - Wikipedia

    en.wikipedia.org/wiki/First-move_advantage_in_chess

    [nb 1] White's advantage is less significant in blitz games and games between lower-level players, and becomes greater as the level of play rises; however, raising the level of play also increases the percentage of draws. As the standard of play rises, all the way up to top engine level, the number of decisive games approaches zero, and the ...

  8. Solving chess - Wikipedia

    en.wikipedia.org/wiki/Solving_chess

    A variant first described by Claude Shannon provides an argument about the game-theoretic value of chess: he proposes allowing the move of “pass”. In this variant, it is provable with a strategy stealing argument that the first player has at least a draw thus: if the first player has a winning move in the initial position, let him play it, else pass.

  9. Chess strategy - Wikipedia

    en.wikipedia.org/wiki/Chess_strategy

    Chess strategy is the aspect of chess play concerned with evaluation of chess positions and setting goals and long-term plans for future play. While evaluating a position strategically, a player must take into account such factors as the relative value of the pieces on the board, pawn structure, king safety, position of pieces, and control of key squares and groups of squares (e.g. diagonals ...

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