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Gunblade NY is a game in which the player must save the city of New York from robotic terrorists. [4] The player assumes the role of a door gunner aboard a Special Air Assault Force experimental Boeing AH-64 Apache, who controls an M60 machine gun with unlimited ammunition installed on the aircraft's left side to shoot down enemies throughout different areas of the city.
Razing Storm is similar to many of its Time Crisis rail shooter counterparts, namely Crisis Zone, using the signature foot pedal cover system, but providing the player with a machine gun as the default weapon and a handheld ballistic shield. Pressing down on the pedal allows the player to lower the shield and attack, but leaves them open to ...
Line of Fire / Line of Fire: Bakudan Yarou (ライン・オブ・ファイヤー 爆弾野郎) is a first-person light gun shooter game developed by Sega and released for arcades in 1989. It was released with two arcade cabinet versions, a standard upright and a sit-down cockpit, both featuring two positional guns .
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After Burner [a] is a rail shooter arcade video game developed and released by Sega in 1987. [9] [10] The player controls an American F-14 Tomcat fighter jet and must clear each of the game's eighteen unique stages by destroying incoming enemies. The plane is equipped with a machine gun and a limited supply of heat-seeking missiles.
Beach Head 2000 is a first-person shooter game developed by Digital Fusion. It was originally released by WizardWorks for Microsoft Windows and MacSoft for Mac OS as a "value-priced" release. A loose remake of the 1983 computer game Beach Head , it shared a similar premise, as players defend a beach against attack by utilizing a variety of weapons.
Controls consist of a mounted machine gun with unlimited ammunition, which fires as long as the trigger is held down, and a button on the side that fires one CD per press. Revolution X is a rail shooter in which the players must shoot targets including NON soldiers and vehicles, with the ultimate goals of destroying the NON and rescuing the ...
Commando was a highly influential game, popularizing the run-and-gun shooter genre along with military shooter themes. It led to run-and-gun games becoming the dominant style of shoot 'em up during the late 1980s to early 1990s, when Your Sinclair called Commando "the great grand-daddy of the modern shoot 'em up" genre. [41]