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  2. Blocks world - Wikipedia

    en.wikipedia.org/wiki/Blocks_world

    Toy problems were invented with the aim to program an AI which can solve it. The blocks world domain is an example for a toy problem. Its major advantage over more realistic AI applications is, that many algorithms and software programs are available which can handle the situation. [2] This allows to compare different theories against each other.

  3. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    If G is a tree, replacing the queue of the breadth-first search algorithm with a stack will yield a depth-first search algorithm. For general graphs, replacing the stack of the iterative depth-first search implementation with a queue would also produce a breadth-first search algorithm, although a somewhat nonstandard one. [7]

  4. Iterative deepening depth-first search - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_depth...

    a depth-first search starting at A, assuming that the left edges in the shown graph are chosen before right edges, and assuming the search remembers previously-visited nodes and will not repeat them (since this is a small graph), will visit the nodes in the following order: A, B, D, F, E, C, G.

  5. Biconnected component - Wikipedia

    en.wikipedia.org/wiki/Biconnected_component

    It runs in linear time, and is based on depth-first search. This algorithm is also outlined as Problem 22-2 of Introduction to Algorithms (both 2nd and 3rd editions). The idea is to run a depth-first search while maintaining the following information: the depth of each vertex in the depth-first-search tree (once it gets visited), and

  6. Soar (cognitive architecture) - Wikipedia

    en.wikipedia.org/wiki/Soar_(cognitive_architecture)

    Soar [1] is a cognitive architecture, [2] originally created by John Laird, Allen Newell, and Paul Rosenbloom at Carnegie Mellon University.. The goal of the Soar project is to develop the fixed computational building blocks necessary for general intelligent agents – agents that can perform a wide range of tasks and encode, use, and learn all types of knowledge to realize the full range of ...

  7. Tarjan's strongly connected components algorithm - Wikipedia

    en.wikipedia.org/wiki/Tarjan's_strongly_connected...

    The basic idea of the algorithm is this: a depth-first search (DFS) begins from an arbitrary start node (and subsequent depth-first searches are conducted on any nodes that have not yet been found). As usual with depth-first search, the search visits every node of the graph exactly once, refusing to revisit any node that has already been visited.

  8. At What Age Do Men Stop Being Intimately Active? - AOL

    www.aol.com/age-men-stop-being-intimately...

    Getting older has a few perks — wisdom, greater perspective on life and senior discounts among them — but most of us associate aging with the harsh reality of wrinkles, joint problems and a ...

  9. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    If G is a tree, replacing the queue of this breadth-first search algorithm with a stack will yield a depth-first search algorithm. For general graphs, replacing the stack of the iterative depth-first search implementation with a queue would also produce a breadth-first search algorithm, although a somewhat nonstandard one. [10]