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The multi-character aspect of the game marks a return to similar 3D gameplay first in Sonic Adventure (1998) and Sonic Heroes (2003). Dream Team 's dream world was created as a result of shaping the game's narrative around bringing back Cream, wanting it to feel like a natural reason why she would be put in harms way. The game itself was shaped ...
Mario & Luigi: Dream Team, a 2013 video game for the Nintendo 3DS; Sonic Dream Team, a 2023 Apple Arcade video game; A fictional basketball team led by Bill Russell appearing on the TV special Goin' Back to Indiana; The Dream Team (professional wrestling), professional wrestling tag-team in the World Wrestling Federation 1985–1987
Dream Knight: Listed as a game in development by Jaleco at E3 1996, nothing else is known, as the game never materialized further. [11] Jaleco: Jaleco Dream Team Basketball: Present at E3 1996 listed as a game to be released for Saturn and PlayStation to be released in 1996 as a tie in to the 1996 Olympics, the game never released on either ...
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Leonard Randolph Wilkens (born October 28, 1937) is an American former basketball player and coach in the National Basketball Association (NBA). He has been inducted three times into the Naismith Memorial Basketball Hall of Fame, first in 1989 as a player, as a coach in 1998, and in 2010 as part of the 1992 United States Olympic "Dream Team" for which he was an assistant coach.
In 2019, he became the current voice of Knuckles the Echidna in the Sonic the Hedgehog franchise, beginning with Team Sonic Racing. [ 1 ] He is a member of SAG-AFTRA and the American Society of Composers, Authors, and Publishers ( ASCAP ).
Roger Craig Smith is an American voice actor. He is known for his voice roles in video games such as Chris Redfield in the Resident Evil series (2009–2017), Ezio Auditore da Firenze in the Assassin's Creed series (2009–2011), Kyle Crane in Dying Light (2015), the titular character (among other characters) in the Sonic the Hedgehog series (2010–present), and Mirage in Apex Legends.
Afterward, Sonic Team USA developed the first multi-platform Sonic game, Sonic Heroes (2003), for the GameCube, Microsoft's Xbox, and Sony's PlayStation 2. [81] It was designed for a broad audience, [82] and Sonic Team revived elements not seen since the Genesis era, such as special stages and the Chaotix characters. [83]