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Fabtek Inc. was a thriving video kit company founded in Bellevue, Washington, United States and started its operations there in 1987. Fabtek's name was derived from the initials of its founder Frank Ballouz (F.A.B.-tek), a former Atari and Nintendo of America executive who later also founded Irem America. [1]
The video game operations were consolidated under the Midway name, while pinball machines continued to use the Williams and Bally names. After a string of arcade successes by Midway, WMS acquired Tradewest in 1994 to allow the company to publish its own home ports of arcade games directly, instead of licensing them to other publishers.
Romstar Inc. was a video game distribution company based in Torrance, California that started operations in 1984. They originally started as the first American distribution arm for SNK (before SNK of America was founded in 1987). They were known for licensing arcade games from major makers for distribution.
The Game Crafter – card games, board games, game pieces, game accessories; Game Designers' Workshop – wargames and role-playing games (out of business; see Far Future Enterprises) Game Research/Design – wargames; The Gamers – wargames, board games; Games Research Inc – board wargames; Games Workshop – miniature games and board games
Coin-operated video arcade games by company This is a container category. Due to its scope, it should contain only subcategories. ... Sega arcade games (260 P) T.
AtGames Cloud Holdings Inc. (formerly AtGames Digital Media Inc.) is an American [1] video game and console manufacturer, known for their Legends Ultimate Arcade and the creator of the connected arcade. [3] [4] Since 2011, they have produced and marketed the Atari-licensed dedicated home video game console series Atari Flashback under license ...
Among the company's first video arcade games in 1984 was a video poker machine available in floor-cabinet, swivel-mounted table and countertop table chassis. [10] Greyhound advertised the machine as an amusement game—no cash or prize redemption for winning—and emblazoned the machine with an "amusement only" sticker. [11]
In the early 1980s, the golden age of video arcade games reached its zenith. The total sales of arcade video game machines in North America increased significantly during this period, from $50 million in 1978 to $900 million by 1981, [26] with the arcade video game industry's revenue in North America tripling to $2.8 billion in 1980. [27]
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