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Multicast address scope IPv6 address [note 1] IPv4 equivalent [19]: §8 Scope [28] Purpose ffx0::/16, ffxf::/16: Reserved ffx1::/16: Interface-local Packets with this destination address may not be sent over any network link, but must remain within the current node; this is the multicast equivalent of the unicast loopback address. ffx2::/16: ...
Multicast is the most common approach, and each VXLAN network identifier (VNI) is mapped to a single multicast group, while each multicast group may map to one or more VNIs. When a VTEP comes alive it uses the Internet Group Management Protocol to join the multicast groups for the VNIs it uses. When a VTEP has to send BUM traffic it will send ...
In computer networking, multicast is a type of group communication where data transmission is addressed to a group of destination computers simultaneously. [1] Multicast can be one-to-many or many-to-many distribution. [2] [3] Multicast differs from physical layer point-to-multipoint communication.
In computer networking, telecommunication and information theory, broadcasting is a method of transferring a message to all recipients simultaneously. Broadcasting can be performed as a high-level operation in a program, for example, broadcasting in Message Passing Interface, or it may be a low-level networking operation, for example broadcasting on Ethernet.
In computer networking, unicast is a one-to-one transmission from one point in the network to another point; that is, one sender and one receiver, each identified by a network address. [ 1 ] Unicast is in contrast to multicast and broadcast which are one-to-many transmissions.
Admin-local scope is the smallest scope that must be administratively configured, i.e., not automatically derived from physical connectivity or other, non-multicast-related configuration. 0x5: site-local: Site-local scope is intended to span a single site belonging to an organisation. 0x8: organization-local
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The solicited-node multicast addresses are generated from the host's IPv6 unicast or anycast address, and each interface must have a solicited-node multicast address associated with it. A solicited-node address is created by taking the least-significant 24 bits of a unicast or anycast address and appending them to the prefix ff02::1:ff00:0 / ...