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  2. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    The WAD was mentioned in Doomworld's The Top 10 Infamous WADs list and is sometimes considered to be one of the worst WADs ever created. UAC Military Nightmare – a Skulltag WAD made by "Terry" in 2008 which was notorious for its use of vulgar scripts, jump scares , strange graphics, absurd difficulty, and otherwise-useless data that existed ...

  3. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner. Placed throughout the map are various artifacts to collect, which unlock different areas ...

  4. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    GZDoom is a source port based on ZDoom that extends its feature set to include an OpenGL 3 renderer. It was released on August 30, 2005. It was released on August 30, 2005. GZDoom also boasts 3D floor support compatible with Doom Legacy and Vavoom, 3D model support, 360 degree skyboxes, and other features.

  5. Bloom (mod) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(mod)

    The mod received praise from Jace Hall, the former CEO and founder of Monolith Productions, who described it as "awesome" on his personal X account. Dominic Tarason of Rock, Paper, Shotgun named Bloom one of the best Doom mods, calling it "an extremely cool concept" and "a real treat, visually and aurally". [9]

  6. Chex Quest - Wikipedia

    en.wikipedia.org/wiki/Chex_Quest

    If anyone wishes to play Chex Quest 3 in latest versions of ZDoom and GZDoom, then download Chex Quest 3 (version 1.4, dated 24 June 2009) and extract its contents, download the latest version of the desired port, then copy the chex3.wad file into the ZDoom or GZDoom folder.

  7. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    id Tech 1, also known as the Doom engine, is the game engine used in the id Software video games Doom and Doom II: Hell on Earth.It is also used in Heretic, Hexen: Beyond Heretic, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill, Freedoom, and other games produced by licensees.

  8. Category:Doom mods - Wikipedia

    en.wikipedia.org/wiki/Category:Doom_mods

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  9. Sigil (mod) - Wikipedia

    en.wikipedia.org/wiki/Sigil_(mod)

    Sigil (stylized as SIGIL) is the unofficial fifth episode of the 1993 video game Doom.Published by Romero Games on May 31, 2019, the Megawad was created by an original co-creator of Doom, John Romero, independently of the main game's then-current owner, Bethesda Softworks.