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Flip cup is a team-based drinking game [1] where players must, in turn, drain a plastic cup of beer and then "flip" the cup so that it lands face-down on the table. If the cup falls off the table, any player can return said cup to the playing field. Several flip cup tournaments have been held in the United States. [2]
Some drinking games can fall into multiple categories such as a Power hour which is a primarily an endurance-based game, but can also incorporate the arts if players are prompted to drink by a playlist that changes songs every 60 seconds. Similarly, Flip cup combines the skill of flipping cups with the speed of drinking quickly prior to flipping.
The 'Home-run' cup is placed on an island at the back of the table away from the other three cups. There is only one 'steal' cup which acts as a steal for the leading base runner. If the base-runner is stealing home, then the player stealing must flip the cup successfully twice, while the defender must only flip the cup once to throw the runner ...
Bonus: To get you prepared for your next party, here are the King's Cup rules. All you need are a deck of cards and a drink of choice. There are many variations, so feel free to make it your own.
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The object of the game is to roll a six (the "ship"), a five ("captain"), and a four ("crew") with three dice, and get the highest score with the other two dice ("the ship's cargo"). In other versions, a four is the "mate" and the remaining dice are the crew. Alternatively, the game may be played for antes placed in a pot.
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A shooter begins by bouncing a quarter towards the cups. If the quarter lands in a player's cup, the player must drink his/her shot, refill the cup, and place it back with the rest. If the shooter lands the quarter in to the community cup, every player must reach into the center and drink their shot.