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Domain-driven design (DDD) is a major software design approach, [1] focusing on modeling software to match a domain according to input from that domain's experts. [2] DDD is against the idea of having a single unified model; instead it divides a large system into bounded contexts, each of which have their own model.
The pattern is frequently used in the context of domain-driven design. A specification pattern outlines a business rule that is combinable with other business rules. In this pattern, a unit of business logic inherits its functionality from the abstract aggregate Composite Specification class.
[1] The data part of the DCI architecture is its (relatively) static data model with relations. The data design is usually coded up as conventional classes that represent the basic domain structure of the system. These classes are barely smart data, [1] [2] and they explicitly lack the functionality that is peculiar to support of any particular ...
Domain-specific languages are languages (or often, declared syntaxes or grammars) with very specific goals in design and implementation. A domain-specific language can be one of a visual diagramming language, such as those created by the Generic Eclipse Modeling System, programmatic abstractions, such as the Eclipse Modeling Framework, or ...
Model-driven architecture (MDA) is a software design approach for the development of software systems. It provides a set of guidelines for the structuring of specifications, which are expressed as models. Model Driven Architecture is a kind of domain engineering, and supports model-driven engineering of software systems.
Hence, it highlights and aims at abstract representations of the knowledge and activities that govern a particular application domain, rather than the computing (i.e. algorithmic) concepts. MDE is a subfield of a software design approach referred as round-trip engineering. The scope of the MDE is much wider than that of the Model-Driven ...
Data mesh is a sociotechnical approach to building a decentralized data architecture by leveraging a domain-oriented, self-serve design (in a software development perspective), and borrows Eric Evans’ theory of domain-driven design [1] and Manuel Pais’ and Matthew Skelton’s theory of team topologies. [2]
An example process from an event storming. Event storming is a workshop-based method to quickly find out what is happening in the domain of a software program. [1] [2] Compared to other methods it is extremely lightweight and intentionally requires no support by a computer.