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  2. Unit vector - Wikipedia

    en.wikipedia.org/wiki/Unit_vector

    In mathematics, a unit vector in a normed vector space is a vector (often a spatial vector) of length 1. A unit vector is often denoted by a lowercase letter with a circumflex, or "hat", as in ^ (pronounced "v-hat"). The normalized vector û of a non-zero vector u is the unit vector in the direction of u, i.e.,

  3. Euclidean vector - Wikipedia

    en.wikipedia.org/wiki/Euclidean_vector

    A unit vector is any vector with a length of one; normally unit vectors are used simply to indicate direction. A vector of arbitrary length can be divided by its length to create a unit vector. [14] This is known as normalizing a vector. A unit vector is often indicated with a hat as in â.

  4. Vector notation - Wikipedia

    en.wikipedia.org/wiki/Vector_notation

    A three-dimensional vector can be specified in the following form, using unit vector notation: = ^ + ȷ ^ + ^ where v x, v y, and v z are the scalar components of v. Scalar components may be positive or negative; the absolute value of a scalar component is its magnitude.

  5. Vector fields in cylindrical and spherical coordinates

    en.wikipedia.org/wiki/Vector_fields_in...

    Vectors are defined in cylindrical coordinates by (ρ, φ, z), where ρ is the length of the vector projected onto the xy-plane, φ is the angle between the projection of the vector onto the xy-plane (i.e. ρ) and the positive x-axis (0 ≤ φ < 2π), z is the regular z-coordinate. (ρ, φ, z) is given in Cartesian coordinates by:

  6. Tangential and normal components - Wikipedia

    en.wikipedia.org/wiki/Tangential_and_normal...

    Illustration of tangential and normal components of a vector to a surface. In mathematics, given a vector at a point on a curve, that vector can be decomposed uniquely as a sum of two vectors, one tangent to the curve, called the tangential component of the vector, and another one perpendicular to the curve, called the normal component of the vector.

  7. Cartesian tensor - Wikipedia

    en.wikipedia.org/wiki/Cartesian_tensor

    Each basis vector points along the x-, y-, and z-axes, and the vectors are all unit vectors (or normalized), so the basis is orthonormal. Throughout, when referring to Cartesian coordinates in three dimensions , a right-handed system is assumed and this is much more common than a left-handed system in practice, see orientation (vector space ...

  8. Comparison of vector algebra and geometric algebra - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_vector...

    The same techniques can be applied to similar problems, such as calculation of the component of a vector in a plane and perpendicular to the plane. For three dimensions the projective and rejective components of a vector with respect to an arbitrary non-zero unit vector, can be expressed in terms of the dot and cross product

  9. Lists of vector identities - Wikipedia

    en.wikipedia.org/wiki/Lists_of_vector_identities

    There are two lists of mathematical identities related to vectors: Vector algebra relations — regarding operations on individual vectors such as dot product, cross product, etc. Vector calculus identities — regarding operations on vector fields such as divergence, gradient, curl, etc.

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