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CodeLite is a free, open-source, cross-platform IDE for the C/C++ programming languages using the wxWidgets toolkit. To comply with CodeLite's open-source spirit, the program itself is compiled and debugged using only free tools ( MinGW and GDB ) for Mac OS X, Windows, Linux and FreeBSD, though CodeLite can execute any third-party compiler or ...
JUCE is an open-source cross-platform C++ application framework, used for the development of desktop and mobile applications. JUCE is used in particular for its GUI and plug-ins libraries. It is dual licensed under the GPLv3 and a commercial license. [2]
EasyBCD has a number of bootloader-related features that can be used to repair and configure the bootloader. From the "Manage Bootloader" section of EasyBCD, it is possible to switch between the BOOTMGR bootloader (used since Windows Vista) and the NTLDR bootloader (used by legacy versions of Windows, from Windows NT to Windows XP) in the MBR from within Windows by simply clicking a button.
Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.
MFC was introduced in 1992 with Microsoft's C/C++ 7.0 compiler for use with 16-bit versions of Windows as an extremely thin object-oriented C++ wrapper for the Windows API. C++ was just beginning to replace C for development of commercial application software at the time. In an MFC program, direct Windows API calls are rarely needed. Instead ...
The libraries are aimed at a wide range of C++ users and application domains. They range from general-purpose libraries like the smart pointer library, to operating system abstractions like Boost FileSystem, to libraries primarily aimed at other library developers and advanced C++ users, like the template metaprogramming (MPL) and domain-specific language (DSL) creation (Proto).
Clang (/ ˈ k l æ ŋ /) [6] is a compiler front end for the programming languages C, C++, Objective-C, Objective-C++, and the software frameworks OpenMP, [7] OpenCL, RenderScript, CUDA, SYCL, and HIP. [8] It acts as a drop-in replacement for the GNU Compiler Collection (GCC), supporting most of its compiling flags and unofficial language ...
Intel Parallel Studio XE was a software development product developed by Intel that facilitated native code development on Windows, macOS and Linux in C++ and Fortran for parallel computing. [2] Parallel programming enables software programs to take advantage of multi-core processors from Intel and other processor vendors.