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  2. Dragon Quest XI - Wikipedia

    en.wikipedia.org/wiki/Dragon_Quest_XI

    An enhanced version, Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition, [d] was released for the Nintendo Switch in September 2019; for PlayStation 4, Windows, and Xbox One in December 2020; and for Stadia in March 2021. Taking place in a world called Erdrea, the game follows the hero's quest to save the world from an impending ...

  3. List of Dragon Quest media - Wikipedia

    en.wikipedia.org/wiki/List_of_Dragon_Quest_media

    Dragon Quest is a series of role-playing video games created by Yuji Horii, which are published by Square Enix (formerly Enix).The first game of the series was released in Japan in 1986 on the Nintendo Entertainment System, and Dragon Quest games have subsequently been localized for markets in North America, Europe and Australia, on over a dozen video game consoles.

  4. List of Dragon Quest: Dai no Daibōken chapters - Wikipedia

    en.wikipedia.org/?title=List_of_Dragon_Quest:_Dai...

    Download as PDF; Printable version; In other projects ... Redirect page. Redirect to: Dragon Quest: The Adventure of Dai; ... This page was last edited on 11 June ...

  5. Dragon Quest - Wikipedia

    en.wikipedia.org/wiki/Dragon_Quest

    Dragon Quest has also produced a number of smaller spin-off titles. In two of them, players use their special controllers as a sword, swinging it to slash enemies and objects. Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken is a stand-alone game in which the controller is shaped like a sword, and a toy shield contains the game's hardware. [45]

  6. Category:Dragon Quest - Wikipedia

    en.wikipedia.org/wiki/Category:Dragon_Quest

    Video games portal; The long-running, popular Japanese role-playing video game series from Square Enix (formerly Enix), featuring character designs by Akira Toriyama (creator of Dragon Ball).

  7. Characters of Dragon Quest IV - Wikipedia

    en.wikipedia.org/wiki/Characters_of_Dragon_Quest_IV

    Following the success of Dragon Quest III, the creator of Dragon Quest IV, Yuji Horii, wanted to make a distinct game from III rather than retread it too directly since he expected many people would begin the series with IV. In III, players obtain a full party at the beginning of the game. Horii varied the formula by splitting the game into ...

  8. Gameplay of Dragon Quest - Wikipedia

    en.wikipedia.org/wiki/Gameplay_of_Dragon_Quest

    In Dragon Warrior VII, the party moves across the world map with an overhead view.. Dragon Quest was created by Yūji Horii, who became the series' main scenario director.. Yūji Horii originally used the full-screen map of Ultima and the first-person menu battle and stats oriented Wizardry screen to create the gameplay of Dragon Quest

  9. Random encounter - Wikipedia

    en.wikipedia.org/wiki/Random_encounter

    Random encounters were incorporated into early role-playing video games and have been common throughout the genre. [2] [3] [4] Placed and random encounters were both used in 1981s Wizardry [5] and by the mid-1980s, random encounters made up the bulk of battles in genre-defining games such as Dragon Warrior, [1] Final Fantasy, and The Bard's Tale. [6]