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  2. Napier's bones - Wikipedia

    en.wikipedia.org/wiki/Napier's_bones

    The simplest sort of multiplication, a number with multiple digits by a number with a single digit, is done by placing rods representing the multi-digit number in the frame against the left edge. The answer is read off the row corresponding to the single-digit number which is marked on the left of the frame, with a small amount of addition ...

  3. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    If the answer is greater than a single digit, simply carry over the extra digit (which will be a 1 or 2) to the next operation. The remaining digit is one digit of the final result. Example: Determine neighbors in the multiplicand 0316: digit 6 has no right neighbor; digit 1 has neighbor 6; digit 3 has neighbor 1

  4. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    To easily multiply any 2-digit numbers together a simple algorithm is as follows (where a is the tens digit of the first number, b is the ones digit of the first number, c is the tens digit of the second number and d is the ones digit of the second number):

  5. Lattice multiplication - Wikipedia

    en.wikipedia.org/wiki/Lattice_multiplication

    In this case, the column digit is 5 and the row digit is 2. Write their product, 10, in the cell, with the digit 1 above the diagonal and the digit 0 below the diagonal (see picture for Step 1). If the simple product lacks a digit in the tens place, simply fill in the tens place with a 0. [2] Step 1

  6. Division algorithm - Wikipedia

    en.wikipedia.org/wiki/Division_algorithm

    Long division is the standard algorithm used for pen-and-paper division of multi-digit numbers expressed in decimal notation. It shifts gradually from the left to the right end of the dividend, subtracting the largest possible multiple of the divisor (at the digit level) at each stage; the multiples then become the digits of the quotient, and the final difference is then the remainder.

  7. Chunking (psychology) - Wikipedia

    en.wikipedia.org/wiki/Chunking_(psychology)

    These two factors interact with one another and matter in the concept of chunking. Chekaf, Cowan, and Mathy (2016) [46] gave an example where the material "1,2,3,4” can be compressed to "numbers one through four." However, if the material was presented as "1,3,2,4” you cannot compress it because the order in which it is presented is different.

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  9. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The basic principle of Karatsuba's algorithm is divide-and-conquer, using a formula that allows one to compute the product of two large numbers and using three multiplications of smaller numbers, each with about half as many digits as or , plus some additions and digit shifts.

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