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  2. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    SP800-90 series on Random Number Generation, NIST; Random Number Generation in the GNU Scientific Library Reference Manual; Random Number Generation Routines in the NAG Numerical Library; Chris Lomont's overview of PRNGs, including a good implementation of the WELL512 algorithm; Source code to read data from a TrueRNG V2 hardware TRNG

  3. Marsaglia polar method - Wikipedia

    en.wikipedia.org/wiki/Marsaglia_polar_method

    The Marsaglia polar method [1] is a pseudo-random number sampling method for generating a pair of independent standard normal random variables. [2]Standard normal random variables are frequently used in computer science, computational statistics, and in particular, in applications of the Monte Carlo method.

  4. Box–Muller transform - Wikipedia

    en.wikipedia.org/wiki/Box–Muller_transform

    It discards 1 − π /4 ≈ 21.46% of the total input uniformly distributed random number pairs generated, i.e. discards 4/ π − 1 ≈ 27.32% uniformly distributed random number pairs per Gaussian random number pair generated, requiring 4/ π ≈ 1.2732 input random numbers per output random number.

  5. Ziggurat algorithm - Wikipedia

    en.wikipedia.org/wiki/Ziggurat_algorithm

    The Ziggurat algorithm used to generate sample values with a normal distribution. (Only positive values are shown for simplicity.) The pink dots are initially uniform-distributed random numbers. The desired distribution function is first segmented into equal areas "A". One layer i is selected at random by the uniform source at the left.

  6. Rosetta Code - Wikipedia

    en.wikipedia.org/wiki/Rosetta_Code

    Rosetta Code is a wiki-based programming chrestomathy website with implementations of common algorithms and solutions to various programming problems in many different programming languages. [ 1 ] [ 2 ] It is named for the Rosetta Stone , which has the same text inscribed on it in three languages, and thus allowed Egyptian hieroglyphs to be ...

  7. Gaussian random field - Wikipedia

    en.wikipedia.org/wiki/Gaussian_random_field

    One way of constructing a GRF is by assuming that the field is the sum of a large number of plane, cylindrical or spherical waves with uniformly distributed random phase. Where applicable, the central limit theorem dictates that at any point, the sum of these individual plane-wave contributions will exhibit a Gaussian distribution.

  8. Matrix normal distribution - Wikipedia

    en.wikipedia.org/wiki/Matrix_normal_distribution

    The probability density function for the random matrix X (n × p) that follows the matrix normal distribution , (,,) has the form: (,,) = ⁡ ([() ()]) / | | / | | /where denotes trace and M is n × p, U is n × n and V is p × p, and the density is understood as the probability density function with respect to the standard Lebesgue measure in , i.e.: the measure corresponding to integration ...

  9. Elliptical distribution - Wikipedia

    en.wikipedia.org/wiki/Elliptical_distribution

    Computational methods are available for generating pseudo-random vectors from elliptical distributions, for use in Monte Carlo simulations for example. [3] Some elliptical distributions are alternatively defined in terms of their density functions. An elliptical distribution with a density function f has the form: