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  2. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    With the advent of C++11 the rule of three can be broadened to the rule of five (also known as "the rule of the big five" [5]) as C++11 implements move semantics, [6] allowing destination objects to grab (or steal) data from temporary objects. The following example also shows the new moving members: move constructor and move assignment operator.

  3. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    The problem appears to come down to the ability of the compiler to correctly optimize the device; it may also interfere with pipelining and branch prediction on some architectures. [6] When numerous instances of Duff's device were removed from the XFree86 Server in version 4.0, there was an improvement in performance and a noticeable reduction ...

  4. Object slicing - Wikipedia

    en.wikipedia.org/wiki/Object_slicing

    In C++, by contrast, objects are copied automatically whenever a function takes an object argument by value or returns an object by value. Additionally, due to the lack of garbage collection in C++, programs will frequently copy an object whenever the ownership and lifetime of a single shared object would be unclear.

  5. Translation unit (programming) - Wikipedia

    en.wikipedia.org/wiki/Translation_unit_(programming)

    Translation units define a scope, roughly file scope, and functioning similarly to module scope; in C terminology this is referred to as internal linkage, which is one of the two forms of linkage in C. Names (functions and variables) declared outside of a function block may be visible either only within a given translation unit, in which case they are said to have internal linkage – they are ...

  6. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    The C++ Core Guidelines [91] are an initiative led by Bjarne Stroustrup, the inventor of C++, and Herb Sutter, the convener and chair of the C++ ISO Working Group, to help programmers write 'Modern C++' by using best practices for the language standards C++11 and newer, and to help developers of compilers and static checking tools to create ...

  7. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 23 December 2024. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...

  8. Low-level programming language - Wikipedia

    en.wikipedia.org/wiki/Low-level_programming_language

    In practice, the C compiler follows one of many possible calling conventions to determine a storage location for the input. The local variables f_nminus2, f_nminus1, and f_n are abstractions that do not specify any specific storage location on the hardware. The C compiler decides how to actually store them for the target architecture.

  9. The C Programming Language - Wikipedia

    en.wikipedia.org/wiki/The_C_Programming_Language

    The C Programming Language (sometimes termed K&R, after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the C programming language, as well as co-designed the Unix operating system with which development of the language was closely intertwined.