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The straight-line distance between the central point on the map to any other point is the same as the straight-line 3D distance through the globe between the two points. c. 150 BC Stereographic
3D projections use the primary qualities of an object's basic shape to create a map of points, that are then connected to one another to create a visual element. The result is a graphic that contains conceptual properties to interpret the figure or image as not actually flat (2D), but rather, as a solid object (3D) being viewed on a 2D display.
A Cornucopia of Map Projections, a visualization of distortion on a vast array of map projections in a single image. G.Projector, free software can render many projections (NASA GISS). Color images of map projections and distortion (Mapthematics.com). Geometric aspects of mapping: map projection (KartoWeb.itc.nl).
Media in category "Map projections (featured picture set)" The following 47 files are in this category, out of 47 total. Aitoff projection SW.jpg 2,058 × 1,036; 611 KB
Using this convention, a grayscale depth map for the example autostereogram can be created with black, gray and white representing shifts of 0 pixels, 10 pixels and 20 pixels, respectively as shown in the greyscale example autostereogram. A depth map is the key to creation of random-dot autostereograms.
Planar projections are the subset of 3D graphical projections constructed by linearly mapping points in three-dimensional space to points on a two-dimensional projection plane. The projected point on the plane is chosen such that it is collinear with the corresponding three-dimensional point and the centre of projection .
Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Equirectangular projection with Tissot's indicatrix of deformation and with the standard parallels lying on the equator True-colour satellite image of Earth in equirectangular projection Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8 ...
The lower left image shows a scene with a viewpoint marked with a black dot. The upper image shows the net of the cube mapping as seen from that viewpoint, and the lower right image shows the cube superimposed on the original scene. In computer graphics, cube mapping is a method of environment mapping that uses the six faces of a cube as the ...