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  2. Monkey patch - Wikipedia

    en.wikipedia.org/wiki/Monkey_patch

    The definition of the term varies depending upon the community using it. In Ruby, [2] Python, [3] and many other dynamic programming languages, the term monkey patch only refers to dynamic modifications of a class or module at runtime, motivated by the intent to patch existing third-party code as a workaround to a bug or feature which does not act as desired.

  3. C3 linearization - Wikipedia

    en.wikipedia.org/wiki/C3_linearization

    The C3 superclass linearization of a class is the sum of the class plus a unique merge of the linearizations of its parents and a list of the parents itself. The list of parents as the last argument to the merge process preserves the local precedence order of direct parent classes.

  4. Mock object - Wikipedia

    en.wikipedia.org/wiki/Mock_object

    Mock objects have the same interface as the real objects they mimic, allowing a client object to remain unaware of whether it is using a real object or a mock object. Many available mock object frameworks allow the programmer to specify which methods will be invoked on a mock object, in what order, what parameters will be passed to them, and what values will be returned.

  5. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]

  6. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    Mock objects differ in that they themselves contain test assertions that can make the test fail, for example, if the person's name and other data are not as expected. Fake and mock object methods that return data, ostensibly from a data store or user, can help the test process by always returning the same, realistic data that tests can rely upon.

  7. Method stub - Wikipedia

    en.wikipedia.org/wiki/Method_stub

    A method stub [1] is a short and simple placeholder for a method that is not yet written for production needs. Generally, a method stub contains just enough code to allow it to be used – a declaration with any parameters, and if applicable, a return value.

  8. List of unit testing frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_unit_testing...

    An extension to both Mockito and EasyMock that allows mocking of static methods, constructors, final classes and methods, private methods, removal of static initializers and more. Randoop: Yes [334] Automatically finds bugs and generates unit tests for Java, via feedback-directed random testing (a variant of Fuzzing). Spock [335]

  9. Copy-and-patch - Wikipedia

    en.wikipedia.org/wiki/Copy-and-patch

    In computing, copy-and-patch compilation is a simple compiler technique intended for just-in-time compilation (JIT compilation) that uses pattern matching to match pre-generated templates to parts of an abstract syntax tree (AST) or bytecode stream, and emit corresponding pre-written machine code fragments that are then patched to insert memory addresses, register addresses, constants and ...