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  2. Code refactoring - Wikipedia

    en.wikipedia.org/wiki/Code_refactoring

    In computer programming and software design, code refactoring is the process of restructuring existing source code—changing the factoring—without changing its external behavior. Refactoring is intended to improve the design, structure, and/or implementation of the software (its non-functional attributes), while preserving its functionality.

  3. Data clump - Wikipedia

    en.wikipedia.org/wiki/Data_clump

    This beckons as another opportunity for refactoring to be used in order to improve the quality of the code. Refactoring to eliminate data clumps does not need to be done by hand. Many modern fully featured IDEs have functionality (often labeled as "Extract Class") that is capable of performing this refactoring automatically or nearly so. This ...

  4. Code cleanup - Wikipedia

    en.wikipedia.org/wiki/Code_cleanup

    Code cleanup can also refer to the removal of all computer programming from source code, or the act of removing temporary files after a program has finished executing.. For instance, in a web browser such as Chrome browser or Maxthon, code must be written in order to clean up files such as cookies and storage. [6]

  5. Wing IDE - Wikipedia

    en.wikipedia.org/wiki/Wing_IDE

    The Wing Python IDE is a family of integrated development environments (IDEs) from Wingware created specifically for the Python programming language with support for editing, testing, debugging, inspecting/browsing, and error-checking Python code. There are three versions of the IDE, each one focused on different types of users:

  6. Rule of three (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(computer...

    It states that two instances of similar code do not require refactoring, but when similar code is used three times, it should be extracted into a new procedure. The rule was popularised by Martin Fowler in Refactoring [1] and attributed to Don Roberts. Duplication is considered a bad practice in programming because it makes the code harder to ...

  7. Duplicate code - Wikipedia

    en.wikipedia.org/wiki/Duplicate_code

    Furthermore, the risks of breaking code when refactoring may outweigh any maintenance benefits. [5] A study by Wagner, Abdulkhaleq, and Kaya concluded that while additional work must be done to keep duplicates in sync, if the programmers involved are aware of the duplicate code there weren't significantly more faults caused than in unduplicated ...

  8. Don't repeat yourself - Wikipedia

    en.wikipedia.org/wiki/Don't_repeat_yourself

    "Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.

  9. Zen of Python - Wikipedia

    en.wikipedia.org/wiki/Zen_of_Python

    The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language. [1] Python code that aligns with these principles is often referred to as "Pythonic". [2] Software engineer Tim Peters wrote this set of principles and posted it on the Python mailing list in ...