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  2. Brain simulation - Wikipedia

    en.wikipedia.org/wiki/Brain_simulation

    The Blue Brain Project Showcase likewise illustrates how models and data from the Blue Brain Project can be converted to NeuroML and PyNN (Python neuronal network models). [5] The Brain Simulation Platform (BSP) is an internet-accessible open collaboration platform for brain simulation, created by the Human Brain Project. [35]

  3. Category:Brain training video games - Wikipedia

    en.wikipedia.org/wiki/Category:Brain_training...

    Big Brain Academy (video game) Body and Brain Connection; Brain Age: Train Your Brain in Minutes a Day! Brain Age 2: More Training in Minutes a Day! Brain Age Express; Brain Age: Concentration Training; Brain Assist; Brain Boost; Brain Challenge; Brain Exercise with Dr. Kawashima

  4. Brain Exercise with Dr. Kawashima - Wikipedia

    en.wikipedia.org/wiki/Brain_Exercise_with_Dr...

    Brain Exercise with Dr. Kawashima (川島教授の全脳トレ, "Kawashima Kyoju no Zen Noh Tore", "Professor Kawashima's Full Brain Training") is a brain training game developed by Namco Bandai and tested by Dr. Kawashima, known for his Nintendo DS games Brain Age: Train Your Brain in Minutes a Day! and Brain Age 2: More Training in Minutes a Day!.

  5. Dr Kawashima's Brain Training for Nintendo Switch - Wikipedia

    en.wikipedia.org/wiki/Dr_Kawashima's_Brain...

    Dr Kawashima's Brain Training for Nintendo Switch [a] is an edutainment puzzle video game developed by Nintendo and indieszero and published by Nintendo for the Nintendo Switch. It is the fifth entry in the Brain Age puzzle video game series, based on the research of neuroscientist Ryuta Kawashima , whose avatar guides the player through the game.

  6. Brain Age - Wikipedia

    en.wikipedia.org/wiki/Brain_Age

    The Brain Age games, known as Brain Training in Japan and Europe, are presented as a set of mini-games that are designed to help improve one's mental processes. These activities were informed by Dr. Ryuta Kawashima, a Japanese neuroscientist, and are aimed to stimulate multiple parts of the brain to help improve one's abilities and combat normal aging effects on the brain.

  7. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    The game host then opens one of the other doors, say 3, to reveal a goat and offers to let the player switch from door 1 to door 2. The Monty Hall problem is a brain teaser , in the form of a probability puzzle, based nominally on the American television game show Let's Make a Deal and named after its original host, Monty Hall .

  8. Lainey Wilson jokes she might propose to boyfriend in 2025 ...

    www.aol.com/lainey-wilson-jokes-she-might...

    Lainey Wilson is looking forward to popping the question in 2025. Well, kind of. The 32-year-old "Heart Like A Truck" crooner teased her engagement hopes for this year in a new interview with her ...

  9. Brain Age Express - Wikipedia

    en.wikipedia.org/wiki/Brain_Age_Express

    These are alternate modes to games which are simply kanji- and number-based. They were included due to Kawamoto's love of video games, describing them both as having a "retro games" feel. When the player reaches a brain age of 20 in the Brain Age Express titles, it unlocks a challenge mode. This was in response to Kawashima's disappointment ...