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Splashdown: Rides Gone Wild (also known as Splashdown 2: Rides Gone Wild in Europe) is a 2003 jet ski racing video game developed by Rainbow Studios and published by THQ for PlayStation 2 and mobile phones. It is a sequel to the original Splashdown published by Atari, for the PlayStation 2 and Xbox. The game features a career mode where winning ...
SkiFree is a single-player skiing computer game created by Chris Pirih and released with Microsoft Entertainment Pack 3 for Windows 3.0 in October 1991. The player controls a skier on a mountain slope, avoiding obstacles while racing against time or performing stunts for points, depending on the game mode.
The game has downhill, snowboarding, aeriak skiing, bobsled, ski jumping, and luge disciplines. Winter Gold is a winter sports game where players can choose between six disciplines such as downhill, ski jumping, snowboarding, aerial skiing, bobsled, and luge across four distinct olympic venues: Salt Lake City, Lillehammer, Albertville, and an unlockable city, Nagano.
Alto's Adventure is a 2015 endless runner snowboarding video game developed by Team Alto and published by Snowman (iOS) and Noodlecake Studios (Android). The player-character automatically moves to the right of the screen through procedurally generated landscapes.
Sega Ski Super G; Sierra Sports: Skiing 1999 Edition; Ski Air Mix; Ski Crazed; Ski or Die; Ski Park Manager; Ski Resort Tycoon; SkiFree; Skiing (Atari 2600 video game) Skiing (Intellivision video game) Slalom (video game) Snow (2019 video game) Solipskier; Sports Champions 2; SSX Blur; SSX on Tour; Steep (video game) Surf (video game)
Computer Entertainer gave the game a score of 3 out of 4, stating: "There’s nothing serious here, from the funny-looking skier to the messages which your ski instructor indicates to you. Including the construction set gives the game the extra added fun that makes the difference" [8] The game sold 1,000 copies.
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SSX Snowboarder was a plug 'n' play game made by RADICA with EA Sports and Play TV which was a full game and controller in one. With AV cables plugged into the TV or VCR unit and 4xAA batteries in the base unit the players were able to play with the snowboard controller to make it like they were actually snowboarding.