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  2. Megahertz myth - Wikipedia

    en.wikipedia.org/wiki/Megahertz_myth

    As of 2018, many Intel microprocessors are able to exceed a base clock speed of 4 GHz (Intel Core i7-7700K and i3-7350K have a base clock speed of 4.20 GHz, for example). In 2011, AMD was first able to break the 4 GHz barrier for x86 microprocessors with the debut of the initial Bulldozer based AMD FX CPUs. In June 2013, AMD released the FX ...

  3. RDNA 3 - Wikipedia

    en.wikipedia.org/wiki/RDNA_3

    RDNA 3 was designed to support high clock speeds. On RDNA 3, clock speeds have been decoupled with the front end operating at a 2.5 GHz frequency while the shaders operate at 2.3 GHz. The shaders operating at a lower clock speed gives up to 25% power savings according to AMD and RDNA 3's shader clock speed is still 15% faster than RDNA 2. [19]

  4. Xbox technical specifications - Wikipedia

    en.wikipedia.org/wiki/Xbox_technical_specifications

    Performance lies between a Geforce 3 Series GPU and a Geforce 4 Series GPU. This is due to the added vertex shader present on the ASIC, thus doubling the vertex output compared to Geforce 3 ASICs. Clock speed is the same as the original Geforce 3 series GPU (233MHz) thus slower than Geforce 4 series starting at 250MHz. [7]

  5. RDNA 2 - Wikipedia

    en.wikipedia.org/wiki/RDNA_2

    The Infinity Cache is made up of two sets of 64 MB cache that can run on its own clock rate independent from the GPU cores. The Infinity Cache has a peak internal transfer bandwidth of 1986.6 GB/s and results in less reliance being placed on the GPU's GDDR6 memory controllers. [ 8 ]

  6. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    The clock rate of the first generation of computers was measured in hertz or kilohertz (kHz), the first personal computers (PCs) to arrive throughout the 1970s and 1980s had clock rates measured in megahertz (MHz), and in the 21st century the speed of modern CPUs is commonly advertised in gigahertz (GHz).

  7. AMD K6-III - Wikipedia

    en.wikipedia.org/wiki/AMD_K6-III

    Intel retained the lead in 3D gaming performance. Many popular first person games at the time were specifically tuned to extract maximum performance from Intel's pipelined floating point unit in drawing their 3D environments. Since the K6-III inherits the same floating point unit as the K6-2 (low latency but not pipelined), unless the game was ...

  8. Zen 3 - Wikipedia

    en.wikipedia.org/wiki/Zen_3

    As the first largely "ground up redesign" of the Zen CPU core since the architecture family's original release in early 2017 with Zen 1/Ryzen 1000, Zen 3 was a significant architectural improvement over its predecessors; having a very significant IPC increase of +19% over the prior Zen 2 architecture in addition to being capable of reaching higher clock speeds.

  9. Overclocking - Wikipedia

    en.wikipedia.org/wiki/Overclocking

    The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.