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Persona 4, [a] released outside Japan as Shin Megami Tensei: Persona 4, is a 2008 role-playing video game by Atlus.It is chronologically the fifth installment in the Persona series, itself a part of the larger Megami Tensei franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and in Europe and Australia in March 2009, being one of the final ...
Since then, Atlus has been releasing ports of the main Persona games for non-PlayStation platforms, beginning with the release of Persona 4 Golden on Windows in 2020, which marked the first time a numbered entry in the series released for PC worldwide.
Persona 4 Arena: Arcade: March 1, 2012 [218] Arc System Works Atlus: PlayStation 3: July 26, 2012 [219] Xbox 360: Persona 2: Eternal Punishment: PlayStation Portable: May 12, 2012: Atlus: Persona 4 Golden: PlayStation Vita: June 14, 2012 [220] P-Studio: Windows: June 13, 2020 [221] Nintendo Switch: January 19, 2023 [199] PlayStation 4: Xbox One ...
Megami Tensei is a series of role-playing video games (RPGs) primarily developed by Atlus.It began with 1987's Digital Devil Story: Megami Tensei, which is based on Aya Nishitani's novel of the same name, and has spawned a sequel and several sub-series, such as the Persona and Devil Summoner series.
Persona 3 proved challenging for Soejima as he needed to refine his drawing style and take the expectations of series fans into account. He would go on to design for Persona 3/FES and Portable, Persona 4, and Persona 5. [28] [110] Soejima's drawing style is recognized as being lighter-toned than Kaneko's work on the Shin Megami Tensei games. [89]
Persona 4 Arena Ultimax [a] is a fighting video game co-developed by Arc System Works and P-Studio, and published by Atlus.It was released for arcades in 2013, and for PlayStation 3 and Xbox 360 in 2014 by Atlus in Japan and North America and by Sega in PAL territories.
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Megami Tensei is a media franchise consisting mainly of role-playing video games primarily developed and published by Atlus.It began in 1986 with the novel Digital Devil Story: Megami Tensei, shortly followed in 1987 by a film adaptation and the game Digital Devil Story: Megami Tensei, which had two versions, one by Telenet Japan for home computers and one by Namco for the Famicom, the latter ...