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Ark: Survival Evolved is an action-adventure survival game set in an open world environment with a dynamic day-night cycle and played either from a third-person or first-person perspective. To survive, players must establish a base, with a fire and weapons; additional activities, such as taming and feeding dinosaurs, require more resources. [4]
The game simulates a full day/night cycle, where night is significantly colder. [13] Survival has five game difficulty levels modes: pilgrim, voyageur, stalker, interloper, and misery, as well as customizable difficulty levels. Difficulty levels affect resources that can be found, wildlife, and weather. [14]
This may occur at the same or different rates from the passage of time in the real world. For example, in Terraria, one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. [1] In a multiplayer real-time game, players perform actions simultaneously as opposed to in sequential units or turns.
A diurnal cycle (or diel cycle) is any pattern that recurs every 24 hours as a result of one full rotation of the planet Earth around its axis. [1] Earth's rotation causes surface temperature fluctuations throughout the day and night, as well as weather changes throughout the year. The diurnal cycle depends mainly on incoming solar radiation. [2]
Photoperiod is the change of day length around the seasons. The rotation of the earth around its axis produces 24 hour changes in light (day) and dark (night) cycles on earth. The length of the light and dark in each phase varies across the seasons due to the tilt of the earth around its axis.
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To many people, shifting the clocks twice a year to "spring forward" or "fall back" with daylight saving time is thought of as little more than a nuisance. It might mean losing an hour of sleeping ...