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Tomb Raider III (also known as Tomb Raider III: Adventures of Lara Croft) is an action-adventure video game developed by Core Design and published by Eidos Interactive. It was released for the PlayStation and Microsoft Windows platforms in 1998. Tomb Raider III is the third title in the Tomb Raider series and a sequel to Tomb Raider II.
A short film called Tomb Raider: The Trilogy was produced in 1998 by Silver Films for the Tomb Raider III launch party. The film was not screened outside the event at the Natural History Museum in London. Producer Janey de Nordwall found the original digibeta tape and released the short film on the Tomb Raider YouTube page in 2016. [51] [52]
Tomb Raider I–III Remastered is a collection of remasters of the first three games in the Tomb Raider series: Tomb Raider, Tomb Raider II, and Tomb Raider III. [4] Each game features archaeologist-adventurer Lara Croft as she travels through a series of ancient ruins and tombs in search of ancient artefacts, and is presented from a third-person perspective.
Tomb Raider is a 2018 action-adventure film directed by Roar Uthaug, with a screenplay by Geneva Robertson-Dworet and Alastair Siddons, from a story by Evan Daugherty and Robertson-Dworet. An American and British co-production, it is based on the 2013 video game of the same name , with some elements of its sequel .
For Tomb Raider II, minor upgrades were made to the engine, with the main improvements being to the AI and smoothing out Lara's model. [83] Tomb Raider III underwent major revisions, including rewrites to the graphics engine and improvements in the lighting and AI systems. [144] The engine was given a major overhaul for The Last Revelation. The ...
Tomb Raider II: 18 November 1997: Core Design Microsoft Windows, PlayStation Tomb Raider III: 4 April 1999: Core Design Microsoft Windows, PlayStation Tomb Raider: The Last Revelation: 22 November 1999: Core Design Dreamcast, Microsoft Windows, PlayStation Tomb Raider (GBC) 12 June 2000: Core Design Game Boy Color Tomb Raider: Chronicles: 17 ...
For Tomb Raider III, the developers increased the number of polygons in Croft's 3D model to about 300, and introduced more abilities to the gameplay. [10] [27] Core Design wanted to reintroduce the character to players in Tomb Raider: The Last Revelation and included a flashback scenario with a
In 2024, Aspyr developed and published—alongside sister company Crystal Dynamics—a remastered collection of the original three Tomb Raider games developed by Core Design, titled Tomb Raider I–III Remastered. [23] It was released on February 14, on Valentine's Day, to coincide with main protagonist Lara Croft's canonical birthday.
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