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  2. Stellaris (video game) - Wikipedia

    en.wikipedia.org/wiki/Stellaris_(video_game)

    Advancement in Stellaris is achieved through technologies and traditions which progressively scale in cost for the player to achieve, but provide better features for the player as the game continues. [6] Edicts are used to boost and passively upgrade empires, which can cost Strategic resources, energy, or Unity to maintain.

  3. Ecumenopolis - Wikipedia

    en.wikipedia.org/wiki/Ecumenopolis

    The concept is depicted in the video game Stellaris, where players are given the option of transforming planets into ecumenopolises, which provides a great deal of housing and space for industrial production through the construction of arcologies, at the cost of making the planet's natural resources inaccessible.

  4. Paradox Development Studio - Wikipedia

    en.wikipedia.org/wiki/Paradox_Development_Studio

    PDS is based on the heritage of the Swedish board game company Target Games, and has been a game developer of PC-focused grand strategy games since 1995, including the Europa Universalis, Hearts of Iron, Victoria, Crusader Kings, Stellaris, and Imperator series.

  5. Paradox Interactive - Wikipedia

    en.wikipedia.org/wiki/Paradox_Interactive

    Paradox Interactive AB is a video game publisher based in Stockholm, Sweden.The company started out as the video game division of Target Games and then Paradox Entertainment (now Cabinet Entertainment) before being spun out into an independent company in 2004.

  6. Modularity - Wikipedia

    en.wikipedia.org/wiki/Modularity

    Broadly speaking, modularity is the degree to which a system's components may be separated and recombined, often with the benefit of flexibility and variety in use. [1] The concept of modularity is used primarily to reduce complexity by breaking a system into varying degrees of interdependence and independence across and "hide the complexity of each part behind an abstraction and interface". [2]

  7. Modular art - Wikipedia

    en.wikipedia.org/wiki/Modular_art

    Modular art is art created by joining together standardized units to form larger, more complex compositions.In some works the units can be subsequently moved, removed and added to – that is, modulated – to create a new work of art, different from the original or ensuing configurations.

  8. Unix philosophy - Wikipedia

    en.wikipedia.org/wiki/Unix_philosophy

    Early Unix developers were important in bringing the concepts of modularity and reusability into software engineering practice, spawning a "software tools" movement. Over time, the leading developers of Unix (and programs that ran on it) established a set of cultural norms for developing software; these norms became as important and influential ...

  9. Stellaris - Wikipedia

    en.wikipedia.org/wiki/Stellaris

    Hibbertia stellaris, a brilliantly orange flowering ground cover; Phacelia stellaris, a rare species of flowering plant in the borage family; Sabatia stellaris, an annual plant; Saxifraga stellaris, a synonym of Micranthes stellaris, an Arctic–alpine species; Utricularia stellaris, a medium to large sized suspended aquatic carnivorous plant