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  2. RE Engine - Wikipedia

    en.wikipedia.org/wiki/RE_Engine

    RE Engine, also known as Reach for the Moon Engine, [1] [2] is a video game engine created by Capcom.Originally designed for Resident Evil 7: Biohazard, it has since been used in a variety of the company's games, such as Devil May Cry 5, Monster Hunter Rise and Street Fighter 6.

  3. Category:RE Engine games - Wikipedia

    en.wikipedia.org/wiki/Category:RE_Engine_games

    Download QR code; Print/export Download as PDF; ... Pages in category "RE Engine games" ... Resident Evil 2 (2019 video game)

  4. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Source code of game engine was released on GitHub under GPLv3 on November 28, 2022. [80] Age of Pirates 2: City of Abandoned Ships: 2009 2021 Windows Role-playing game: Akella: Source code of Storm Engine released on GitHub under GPLv3 in a 2021 and support Sea Dogs: To Each His Own and Age of Pirates 2: City of Abandoned Ships. [81] [82 ...

  5. Resident Evil 7: Biohazard - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_7:_Biohazard

    Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view. Resident Evil 7 is the first full-length game to use Capcom's in-house RE Engine.

  6. MT Framework - Wikipedia

    en.wikipedia.org/wiki/MT_Framework

    At E3 2010, Super Street Fighter IV: 3D Edition and Resident Evil: Revelations were announced as upcoming games for the Nintendo 3DS, and in late September 2010, the two games along with Resident Evil: The Mercenaries 3D and Mega Man Legends 3 were revealed to be running on MT Framework Mobile, a new version of the engine, based on MT Framework ...

  7. List of Resident Evil media - Wikipedia

    en.wikipedia.org/wiki/List_of_Resident_Evil_media

    The game revolves around the personal stories and tragedies in the Resident Evil series. The game is composed of four scenarios that retell and recapitulate the events of Resident Evil 2 and Resident EvilCode: Veronica; A hidden scenario Darkness Falls focuses on Jack Krauser and serves as a prequel to Resident Evil 4

  8. List of cancelled Game Boy Color games - Wikipedia

    en.wikipedia.org/wiki/List_of_cancelled_Game_Boy...

    One, developed by M4, was a top-down action game, the engine and gameplay of which would later be reused by the team for Resident Evil Gaiden (2001). The other, developed by Fluid Studios, was a more direct translation of the original Dino Crisis (1999) utilizing fixed camera angles, similar to the unreleased GBC version of Resident Evil (1996 ...

  9. Resident Evil - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil

    Resident Evil Archives is a reference guide of the Resident Evil series written by staff members of Capcom. It was translated into English and published by BradyGames. The guide describes and summarizes all of the key events that occur in Resident Evil Zero, Resident Evil, Resident Evil 2, Resident Evil 3: Nemesis, and Code: Veronica. The main ...