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  2. Adjacency list - Wikipedia

    en.wikipedia.org/wiki/Adjacency_list

    Then, 8| E | > | V | 2 /8 when | E |/| V | 2 > 1/64, that is the adjacency list representation occupies more space than the adjacency matrix representation when d > 1/64. Thus a graph must be sparse enough to justify an adjacency list representation. Besides the space trade-off, the different data structures also facilitate different operations.

  3. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    A decision version of the problem (testing whether some vertex u occurs before some vertex v in this order) is P-complete, [12] meaning that it is "a nightmare for parallel processing". [13]: 189 A depth-first search ordering (not necessarily the lexicographic one), can be computed by a randomized parallel algorithm in the complexity class RNC ...

  4. External memory graph traversal - Wikipedia

    en.wikipedia.org/wiki/External_memory_graph...

    For external memory algorithms the external memory model by Aggarwal and Vitter [1] is used for analysis. A machine is specified by three parameters: M, B and D.M is the size of the internal memory, B is the block size of a disk and D is the number of parallel disks.

  5. Implicit graph - Wikipedia

    en.wikipedia.org/wiki/Implicit_graph

    In the context of efficient representations of graphs, J. H. Muller defined a local structure or adjacency labeling scheme for a graph G in a given family F of graphs to be an assignment of an O(log n)-bit identifier to each vertex of G, together with an algorithm (that may depend on F but is independent of the individual graph G) that takes as input two vertex identifiers and determines ...

  6. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    A* (pronounced "A-star") is a graph traversal and pathfinding algorithm that is used in many fields of computer science due to its completeness, optimality, and optimal efficiency. [1] Given a weighted graph , a source node and a goal node, the algorithm finds the shortest path (with respect to the given weights) from source to goal.

  7. Kosaraju's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kosaraju's_algorithm

    The only additional data structure needed by the algorithm is an ordered list L of graph vertices, that will grow to contain each vertex once. If strong components are to be represented by appointing a separate root vertex for each component, and assigning to each vertex the root vertex of its component, then Kosaraju's algorithm can be stated ...

  8. Today's Wordle Hint, Answer for #1273 on Friday, December 13 ...

    www.aol.com/todays-wordle-hint-answer-1273...

    December 13, 2024 at 12:04 AM If you’re stuck on today’s Wordle answer, we’re here to help—but beware of spoilers for Wordle 1273 ahead. Let's start with a few hints.

  9. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    In the analysis of algorithms, the input to breadth-first search is assumed to be a finite graph, represented as an adjacency list, adjacency matrix, or similar representation. However, in the application of graph traversal methods in artificial intelligence the input may be an implicit representation of an infinite graph. In this context, a ...