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In American radio, film, television, and video games, walla is a sound effect imitating the murmur of a crowd in the background. [1] A group of actors brought together in the post-production stage of film production to create this murmur is known as a walla group.
Artificial crowd noise is pre-recorded audio that simulates the live sounds of spectators, particularly during sporting events.. Sports teams have used artificial crowd noise to simulate stadium sounds during practices to acclimate themselves to conditions they would face in actual games, and some have accused teams of using artificial crowd noise on top of in-person crowds to distract ...
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.
Rhubarb (sound effect), a sound effect mimicking the murmur of a crowd; An RAF World War II code name for operations by aircraft seeking opportunity targets, such as Circus offensives over occupied France in 1941. For the use of the word as meaning a dispute or fight, especially in sports, see Bench-clearing brawl
Foley can also include other sounds, such as doors closing and doorbells ringing; however, these tend to be done more efficiently using stock sound effects, arranged by sound editors. Foley effects help the viewer judge the size of a space. For example, a large hall has strong reverberation, while a small room may have only slight reverberation ...
Don't rely on bloviating pundits to tell you who'll prevail on Hollywood's big night. The Huffington Post crunched the stats on every Oscar nominee of the past 30 years to produce a scientific metric for predicting the winners at the 2013 Academy Awards.
Massive is a software package developed by Stephen Regelous for use in the visual effects industry. Its primary feature is its ability to rapidly create large groups of agents that can act as individuals, each with their own unique behaviors and actions.
Scattered across the New York City subway system, strewn between its millions of comers and goers, are thousands of long-term loiters, perpetual itinerants, and permanent subterranean residents.
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