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  2. Category:Children's educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Children's...

    Madeline (video game series) Magic Fairy Tales: Barbie as Rapunzel; The Magic School Bus (video game series) Magic Tales; Mango Plumo; Mario Is Missing! Mario's Early Years! Mario's Time Machine; Math Blaster Episode I: In Search of Spot; Math Blaster for 1st Grade; Math Blaster Jr. Math Blaster Mystery; Math Blaster! Math for the Real World ...

  3. Blue's Clues (video game series) - Wikipedia

    en.wikipedia.org/wiki/Blue's_Clues_(video_game...

    Tech With Kids wrote that the game was special because it taught word awareness, not simply the alphabet or letter sounds. [17] Discovery School opined the title was well-designed and entertaining. [18] [19] Edutaining Kids thought the game was "clever". [20] Just Adventure gave the game an "A". [21]

  4. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education).

  5. Madeline (video game series) - Wikipedia

    en.wikipedia.org/wiki/Madeline_(video_game_series)

    Madeline is a series of educational point-and-click adventure video games which were developed during the mid-1990s for Windows and Mac systems. [1] [2] The games are an extension of the Madeline series of children's books by Ludwig Bemelmans, which describe the adventures of a young French girl.

  6. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  7. Valence (psychology) - Wikipedia

    en.wikipedia.org/wiki/Valence_(psychology)

    Valence is an inferred criterion from instinctively generated emotions; it is the property specifying whether feelings/affects are positive, negative or neutral. [2] The existence of at least temporarily unspecified valence is an issue for psychological researchers who reject the existence of neutral emotions (e.g. surprise , sublimation). [ 2 ]

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