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Skyward Sword received critical acclaim; it has a score of 93/100 on the aggregate site Metacritic, based on 81 reviews. [62] It was the site's 10th highest scoring game of 2011, [78] and ranked as the 6th best-reviewed Wii game. [79] Skyward Sword was the third Zelda game and the sixteenth video game to receive a perfect score from Famitsu. [68]
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Although Link and Zelda have similar appearances in each game, they are different characters who reappear whenever evil threatens the world. Skyward Sword was established as the beginning of the series' history and involves the antagonist Demise cursing the first incarnations of Link and Zelda so their descendants appear in an endless cycle to ...
The Legend of Zelda franchise has garnered the most Game of the Year nominations in the history of the Academy of Interactive Arts & Sciences' D.I.C.E. Awards with eight (Ocarina of Time, [235] Majora's Mask, [236] The Wind Waker, [237] Twilight Princess, [238] Skyward Sword, [239] A Link Between Worlds, [240] Breath of the Wild, [241] and ...
Fi is voiced in Skyward Sword and Hyrule Warriors by Ayumi Fujimura. [104] Fi was first revealed at E3 2009 in concept art for Skyward Sword alongside Link. [105] The designers created Fi to serve as a counterpart to the silent protagonist in order to provide hints, navigation and storytelling. [106]
Hyrule Historia contains 276 pages of content that documents information about The Legend of Zelda series, including artwork and production notes. [1] It includes three major sections: "The Legend Begins: The World of Skyward Sword", "The History of Hyrule: A Chronology", and "Creative Footprints: Documenting 25 Years of Artwork".
In November 2011, Skyward Sword was released for the Wii, and Zelda series producer Eiji Aonuma began thinking about the next project in the series. [13] While Nintendo had released a remake of Ocarina of Time for the 3DS, demand for an original Zelda game on the 3DS was growing. [13] Aonuma chose to revisit the idea of Link entering walls. [13]
The Zelda [3] Game & Watch (model number ZL-65) [4] is a multi-screen Game & Watch system developed by Nintendo and released in North America in 1989. [1] Its gameplay was heavily inspired by Nintendo Entertainment System game Zelda II: Adventure of Link, and it featured an original story described in the manual.