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Oberon supports extension of record types for the construction of abstractions and heterogeneous structures. In contrast to the later dialects, Oberon-2 and Active Oberon, the original Oberon lacks a dispatch mechanism as a language feature but has it as a programming technique or design pattern. This gives great flexibility in OOP.
This pattern can be implemented in several ways depending on the host programming language, such as the singleton design pattern, object-oriented static members in a class and procedural global functions. In Python, the pattern is built into the language, and each .py file is automatically a module.
In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.
In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...
Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]
Despite the name, Python decorators are not an implementation of the decorator pattern. The decorator pattern is a design pattern used in statically-typed object-oriented programming languages to allow functionality to be added to objects at run time; Python decorators add functionality to functions and methods at definition time, and thus are ...
Larman states that "the critical design tool for software development is a mind well educated in design principles. It is not UML or any other technology." [3]: 272 Thus, the GRASP principles are really a mental toolset, a learning aid to help in the design of object-oriented software.
The bridge pattern can also be thought of as two layers of abstraction. When there is only one fixed implementation, this pattern is known as the Pimpl idiom in the C++ world. The bridge pattern is often confused with the adapter pattern, and is often implemented using the object adapter pattern; e.g., in the Java code below.