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The Enterprise computer has five graphics modes: 40- and 80-column text modes, Lo-Res and Hi-Res bit mapped graphics, and attribute graphics. Bit mapped graphics modes allow selection between displays of 2, 4,16 or 256 colors (from a 3-3-2 bit RGB palette), but horizontal resolution decreases as color depth increases.
Player/Missile Graphics was a term used by Atari, Inc. for hardware sprites in the Atari 8-bit computers (1979) and Atari 5200 console (1982). [4] The term reflects the use for both characters ("players") and smaller associated objects ("missiles") that share the same color.
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Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...
Because of the low amount of memory and resultant higher speeds of 8-bit color images, 8-bit color was a common ground among computer graphics development until more memory and higher CPU speeds became readily available to consumers. 8-bit color was used in many different applications including: [4] [failed verification]
CorelDRAW is a vector graphics editor developed and marketed by Alludo (formerly Corel Corporation). It is also the name of the Corel graphics suite, which includes the bitmap-image editor Corel Photo-Paint as well as other graphics-related programs (see below).
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If the pixel depth is 16 bits, the topmost bit is reserved for transparency. For a pixel depth of 24 bits, each pixel is stored with 8 bits per color. A 32-bit pixel depth defines an additional 8-bit alpha channel. Image type 3 and 11: The image data is a direct representation of grayscale data. The pixel depth is 8 bits for images of this type.