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  2. Proto-language - Wikipedia

    en.wikipedia.org/wiki/Proto-language

    In the tree model of historical linguistics, a proto-language is a postulated ancestral language from which a number of attested languages are believed to have descended by evolution, forming a language family. Proto-languages are usually unattested, or partially attested at best. They are reconstructed by way of the comparative method. [1]

  3. Proto-Human language - Wikipedia

    en.wikipedia.org/wiki/Proto-Human_language

    By contrast, Talmy Givón hypothesizes that Proto-Human had SOV (subject-object-verb), based on the observation that many old languages (e.g., Sanskrit and Latin) had dominant SOV, but the proportion of SVO has increased over time. On such a basis, it is suggested that human languages are shifting globally from the original SOV to the modern SVO.

  4. Translator (computing) - Wikipedia

    en.wikipedia.org/wiki/Translator_(computing)

    A translator or programming language processor is a computer program that converts the programming instructions written in human convenient form into machine language codes that the computers understand and process.

  5. List of proto-languages - Wikipedia

    en.wikipedia.org/wiki/List_of_proto-languages

    Below is a partial list of proto-languages that have been reconstructed, ordered by geographic location. Africa. Proto-Afroasiatic. Proto-Semitic; Proto-Cushitic;

  6. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching

  7. Proto-Indo-European language - Wikipedia

    en.wikipedia.org/wiki/Proto-Indo-European_language

    No direct record of Proto-Indo-European exists; its proposed features have been derived by linguistic reconstruction from documented Indo-European languages. [2] Far more work has gone into reconstructing PIE than any other proto-language, and it is the best understood of all proto

  8. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.

  9. Proto-Germanic language - Wikipedia

    en.wikipedia.org/wiki/Proto-Germanic_language

    Proto-Germanic (abbreviated PGmc; also called Common Germanic) is the reconstructed proto-language of the Germanic branch of the Indo-European languages. Proto-Germanic eventually developed from pre-Proto-Germanic into three Germanic branches during the fifth century BC to fifth century AD: West Germanic, East Germanic and North Germanic. [1]