enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    2D Convolution Animation. Convolution is the process of adding each element of the image to its local neighbors, weighted by the kernel. This is related to a form of mathematical convolution. The matrix operation being performed—convolution—is not traditional matrix multiplication, despite being similarly denoted by *.

  3. Richardson–Lucy deconvolution - Wikipedia

    en.wikipedia.org/wiki/Richardson–Lucy...

    The use of Richardson–Lucy deconvolution to recover a signal blurred by an impulse response function. The Richardson–Lucy algorithm, also known as Lucy–Richardson deconvolution, is an iterative procedure for recovering an underlying image that has been blurred by a known point spread function.

  4. Spyder (software) - Wikipedia

    en.wikipedia.org/wiki/Spyder_(software)

    It is an open-source cross-platform integrated development environment (IDE) for scientific programming in the Python language.Spyder integrates with a number of prominent packages in the scientific Python stack, including NumPy, SciPy, Matplotlib, pandas, IPython, SymPy and Cython, as well as other open-source software.

  5. Overlap–add method - Wikipedia

    en.wikipedia.org/wiki/Overlap–add_method

    The following is a pseudocode of the algorithm: (Overlap-add algorithm for linear convolution) h = FIR_filter M = length(h) Nx = length(x) N = 8 × 2^ceiling( log2(M) ) (8 times the smallest power of two bigger than filter length M.

  6. Deconvolution - Wikipedia

    en.wikipedia.org/wiki/Deconvolution

    In mathematics, deconvolution is the inverse of convolution. Both operations are used in signal processing and image processing. For example, it may be possible to recover the original signal after a filter (convolution) by using a deconvolution method with a certain degree of accuracy. [1]

  7. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++ , C# , Lua , and JavaScript .

  8. Overlap–save method - Wikipedia

    en.wikipedia.org/wiki/Overlap–save_method

    where:. DFT N and IDFT N refer to the Discrete Fourier transform and its inverse, evaluated over N discrete points, and; L is customarily chosen such that N = L+M-1 is an integer power-of-2, and the transforms are implemented with the FFT algorithm, for efficiency.

  9. Blind deconvolution - Wikipedia

    en.wikipedia.org/wiki/Blind_deconvolution

    The channel can usually be modeled as a linear shift-invariant system, so the receptor receives a convolution of the original signal with the impulse response of the channel. If we want to reverse the effect of the channel, to obtain the original signal, we must process the received signal by a second linear system, inverting the response of ...