enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    Queues can also be implemented as a purely functional data structure. [3] There are two implementations. The first one only achieves () per operation on average. That is, the amortized time is (), but individual operations can take () where n is the number of elements in the queue.

  3. C Sharp 3.0 - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_3.0

    The programming language C# version 3.0 was released on 19 November 2007 as part of .NET Framework 3.5. It includes new features inspired by functional programming languages such as Haskell and ML, and is driven largely by the introduction of the Language Integrated Query (LINQ) pattern to the Common Language Runtime. [1]

  4. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  5. Double-ended queue - Wikipedia

    en.wikipedia.org/wiki/Double-ended_queue

    Its amortized time is O(1) if the persistency is not used; but the worst-time complexity of an operation is O(n) where n is the number of elements in the double-ended queue. Let us recall that, for a list l, |l| denotes its length, that NIL represents an empty list and CONS(h, t) represents the list whose head is h and whose tail is t.

  6. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    The following shows the basic code of the object pool design pattern implemented using C#. For brevity the properties of the classes are declared using C# 3.0 automatically implemented property syntax. These could be replaced with full property definitions for earlier versions of the language.

  7. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge pattern is a design pattern used in software engineering that is meant to "decouple an abstraction from its implementation so that the two can vary independently", introduced by the Gang of Four. [1]

  8. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer. This reduces repetition, especially for types with multiple generic type-parameters , and adheres more closely to the DRY principle.

  9. Multilevel queue - Wikipedia

    en.wikipedia.org/wiki/Multilevel_queue

    In a multi-level queue scheduling algorithm, there will be 'n' number of queues, where 'n' is the number of groups the processes are classified into. Each queue will be assigned a priority and will have its own scheduling algorithm like Round-robin scheduling [1]: 194 or FCFS. For the process in a queue to execute, all the queues of priority ...